Struct openvr_sys::Struct_VR_IVRChaperone_FnTable [] [src]

pub struct Struct_VR_IVRChaperone_FnTable {
    pub GetCalibrationState: Option<extern fn() -> ChaperoneCalibrationState>,
    pub GetPlayAreaSize: Option<unsafe extern fn(pSizeX: *mut c_float, pSizeZ: *mut c_float) -> u8>,
    pub GetPlayAreaRect: Option<unsafe extern fn(rect: *mut Struct_HmdQuad_t) -> u8>,
    pub ReloadInfo: Option<extern fn()>,
    pub SetSceneColor: Option<extern fn(color: Struct_HmdColor_t)>,
    pub GetBoundsColor: Option<unsafe extern fn(pOutputColorArray: *mut Struct_HmdColor_t, nNumOutputColors: c_int, flCollisionBoundsFadeDistance: c_float, pOutputCameraColor: *mut Struct_HmdColor_t)>,
    pub AreBoundsVisible: Option<extern fn() -> u8>,
    pub ForceBoundsVisible: Option<extern fn(bForce: u8)>,
}

Fields

GetCalibrationState: Option<extern fn() -> ChaperoneCalibrationState> GetPlayAreaSize: Option<unsafe extern fn(pSizeX: *mut c_float, pSizeZ: *mut c_float) -> u8> GetPlayAreaRect: Option<unsafe extern fn(rect: *mut Struct_HmdQuad_t) -> u8> ReloadInfo: Option<extern fn()> SetSceneColor: Option<extern fn(color: Struct_HmdColor_t)> GetBoundsColor: Option<unsafe extern fn(pOutputColorArray: *mut Struct_HmdColor_t, nNumOutputColors: c_int, flCollisionBoundsFadeDistance: c_float, pOutputCameraColor: *mut Struct_HmdColor_t)> AreBoundsVisible: Option<extern fn() -> u8> ForceBoundsVisible: Option<extern fn(bForce: u8)>

Trait Implementations

impl Copy for Struct_VR_IVRChaperone_FnTable
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impl Clone for Struct_VR_IVRChaperone_FnTable
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fn clone(&self) -> Self

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Default for Struct_VR_IVRChaperone_FnTable
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fn default() -> Self

Returns the "default value" for a type. Read more