Struct openvr_sys::Struct_RenderModel_Vertex_t
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pub struct Struct_RenderModel_Vertex_t { pub vPosition: Struct_HmdVector3_t, pub vNormal: Struct_HmdVector3_t, pub rfTextureCoord: [c_float; 2], }
Fields
vPosition: Struct_HmdVector3_t
vNormal: Struct_HmdVector3_t
rfTextureCoord: [c_float; 2]
Trait Implementations
impl Copy for Struct_RenderModel_Vertex_t
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impl Clone for Struct_RenderModel_Vertex_t
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fn clone(&self) -> Self
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more