Struct openvr_sys::Struct_RenderModel_Vertex_t [] [src]

pub struct Struct_RenderModel_Vertex_t {
    pub vPosition: Struct_HmdVector3_t,
    pub vNormal: Struct_HmdVector3_t,
    pub rfTextureCoord: [c_float; 2],
}

Fields

vPosition: Struct_HmdVector3_t vNormal: Struct_HmdVector3_t rfTextureCoord: [c_float; 2]

Trait Implementations

impl Copy for Struct_RenderModel_Vertex_t
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impl Clone for Struct_RenderModel_Vertex_t
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fn clone(&self) -> Self

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Default for Struct_RenderModel_Vertex_t
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fn default() -> Self

Returns the "default value" for a type. Read more