Struct openvr::compositor::WaitPoses
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pub struct WaitPoses { pub render: TrackedDevicePoses, pub game: TrackedDevicePoses, }
Fields
render: TrackedDevicePoses
Predicted to the point they will be at the upcoming frame.
game: TrackedDevicePoses
Predicted to the point they will be at the frame after the upcoming frame, for use in game logic.
Trait Implementations
impl Debug for WaitPoses
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more