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// Copyright 2021 Datafuse Labs.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::io::Cursor;
use std::sync::Arc;
use bytes::Buf;
use bytes::BytesMut;
use chrono_tz::Tz;
use tokio::io::AsyncReadExt;
use tokio::io::AsyncWriteExt;
use tokio::io::BufWriter;
use tokio::net::TcpStream;
use crate::binary::Encoder;
use crate::binary::Parser;
use crate::errors::Error;
use crate::errors::Result;
use crate::protocols::ExceptionResponse;
use crate::protocols::Packet;
use crate::protocols::SERVER_END_OF_STREAM;
use crate::types::Block;
use crate::types::Progress;
use crate::CHContext;
use crate::ClickHouseSession;
/// Send and receive `Packet` values from a remote peer.
///
/// When implementing networking protocols, a message on that protocol is
/// often composed of several smaller messages known as frames. The purpose of
/// `Connection` is to read and write frames on the underlying `TcpStream`.
///
/// To read frames, the `Connection` uses an internal buffer, which is filled
/// up until there are enough bytes to create a full frame. Once this happens,
/// the `Connection` creates the frame and returns it to the caller.
///
/// When sending frames, the frame is first encoded into the write buffer.
/// The contents of the write buffer are then written to the socket.
pub struct Connection {
// The `TcpStream`. It is decorated with a `BufWriter`, which provides write
// level buffering. The `BufWriter` implementation provided by Tokio is
// sufficient for our needs.
pub buffer: BytesMut,
stream: BufWriter<TcpStream>,
pub session: Arc<dyn ClickHouseSession>,
// The buffer for reading frames.
tz: Tz,
with_stack_trace: bool,
compress: bool,
pub client_addr: String,
}
impl Connection {
/// Create a new `Connection`, backed by `socket`. Read and write buffers
/// are initialized.
pub fn new(
stream: TcpStream,
session: Arc<dyn ClickHouseSession>,
timezone: String,
) -> Result<Connection> {
let tz: Tz = timezone.parse()?;
let client_addr = stream.peer_addr()?.to_string();
Ok(Connection {
stream: BufWriter::new(stream),
buffer: BytesMut::with_capacity(4 * 1024),
session,
tz,
with_stack_trace: false,
compress: true,
client_addr,
})
}
/// Read a single `Packet` value from the underlying stream.
///
/// The function waits until it has retrieved enough data to parse a frame.
/// Any data remaining in the read buffer after the frame has been parsed is
/// kept there for the next call to `read_packet`.
///
/// # Returns
///
/// On success, the received frame is returned. If the `TcpStream`
/// is closed in a way that doesn't break a frame in half, it returns
/// `None`. Otherwise, an error is returned.
pub async fn read_packet(&mut self, ctx: &mut CHContext) -> crate::Result<Option<Packet>> {
loop {
// Attempt to parse a frame from the buffered data. If enough data
// has been buffered, the frame is returned.
if let Some(frame) = self.parse_packet(ctx)? {
return Ok(Some(frame));
}
// There is not enough buffered data to read a frame. Attempt to
// read more data from the socket.
//
// On success, the number of bytes is returned. `0` indicates "end
// of stream".
if 0 == self.stream.read_buf(&mut self.buffer).await? {
// The remote closed the connection. For this to be a clean
// shutdown, there should be no data in the read buffer. If
// there is, this means that the peer closed the socket while
// sending a frame.
if self.buffer.is_empty() {
return Ok(None);
} else {
return Err("connection reset by peer".into());
}
}
}
}
/// Tries to parse a frame from the buffer. If the buffer contains enough
/// data, the frame is returned and the data removed from the buffer. If not
/// enough data has been buffered yet, `Ok(None)` is returned. If the
/// buffered data does not represent a valid frame, `Err` is returned.
fn parse_packet(&mut self, ctx: &mut CHContext) -> crate::Result<Option<Packet>> {
// Cursor is used to track the "current" location in the
// buffer. Cursor also implements `Buf` from the `bytes` crate
// which provides a number of helpful utilities for working
// with bytes.
let mut buf = Cursor::new(&self.buffer[..]);
let mut parser = Parser::new(&mut buf, self.tz);
let hello = ctx.hello.clone();
let packet = parser.parse_packet(&hello, self.compress);
match packet {
Ok(packet) => {
if let Packet::Query(ref query) = &packet {
self.compress = query.compression > 0
}
// The `check` function will have advanced the cursor until the
// end of the frame. Since the cursor had position set to zero
// before `Packet::check` was called, we obtain the length of the
// frame by checking the cursor position.
let len = buf.position() as usize;
buf.set_position(0);
self.buffer.advance(len);
// Return the parsed frame to the caller.
Ok(Some(packet))
}
// There is not enough data present in the read buffer to parse a
// single frame. We must wait for more data to be received from the
// socket. Reading from the socket will be done in the statement
// after this `match`.
//
// We do not want to return `Err` from here as this "error" is an
// expected runtime condition.
Err(err) if err.is_would_block() => Ok(None),
// An error was encountered while parsing the frame. The connection
// is now in an invalid state. Returning `Err` from here will result
// in the connection being closed.
Err(e) => Err(e),
}
}
pub async fn write_block(&mut self, block: &Block) -> Result<()> {
let mut encoder = Encoder::new();
block.send_server_data(&mut encoder, self.compress);
self.stream.write_all(&encoder.get_buffer()).await?;
self.stream.flush().await?;
Ok(())
}
pub async fn write_progress(&mut self, progress: Progress, client_revision: u64) -> Result<()> {
let mut encoder = Encoder::new();
progress.write(&mut encoder, client_revision);
self.stream.write_all(&encoder.get_buffer()).await?;
self.stream.flush().await?;
Ok(())
}
pub async fn write_end_of_stream(&mut self) -> Result<()> {
let mut encoder = Encoder::new();
encoder.uvarint(SERVER_END_OF_STREAM);
self.write_bytes(encoder.get_buffer()).await?;
Ok(())
}
pub async fn write_error(&mut self, err: &Error) -> Result<()> {
let mut encoder = Encoder::new();
ExceptionResponse::write(&mut encoder, err, self.with_stack_trace);
self.stream.write_all(&encoder.get_buffer()).await?;
self.stream.flush().await?;
Ok(())
}
pub async fn write_bytes(&mut self, bytes: Vec<u8>) -> Result<()> {
self.stream.write_all(&bytes).await?;
self.stream.flush().await?;
Ok(())
}
}