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openlogi_hid/
inventory.rs

1//! Enumerate connected HID++ receivers and their paired devices.
2
3use std::{
4    collections::{HashMap, HashSet},
5    sync::Arc,
6    time::Duration,
7};
8
9use futures_concurrency::future::Join as _;
10use hidpp::channel::HidppChannel;
11use openlogi_core::device::DeviceInventory;
12use thiserror::Error;
13use tokio::time::timeout;
14use tracing::{debug, warn};
15
16use crate::node_ledger::NodeLedger;
17use crate::transport::{enumerate_hidpp_devices, open_hidpp_channel};
18
19mod cache;
20mod features;
21mod probe;
22
23use cache::{CACHE_MISS_GRACE, CacheKey, CacheOutcome, Cached};
24use probe::{NodeProbe, probe_one};
25
26/// How long to wait for device-arrival event bursts before assuming the
27/// receiver has finished reporting. MX Master 4 (and other devices that may
28/// be asleep) need a generous window to wake and respond to the arrival
29/// ping; we err on the side of waiting.
30const ARRIVAL_DRAIN: Duration = Duration::from_millis(1500);
31
32/// Maximum number of pairing slots a Bolt receiver supports. We iterate this
33/// range to surface paired-but-offline devices that won't fire arrival events.
34const MAX_BOLT_SLOTS: u8 = 6;
35
36/// Upper bound on probing one HID node. `hidpp`'s request/response has no
37/// timeout of its own, so without this a single unresponsive (e.g. asleep)
38/// device wedges the whole enumeration — and the GUI runs `enumerate` on a
39/// polling watcher, so a permanent hang would stall every later refresh.
40///
41/// Kept short so a snapshot settles quickly: a timed-out node is skipped and
42/// re-probed on the next watcher tick (~2 s), and the first probe usually wakes
43/// the device so the retry succeeds fast. Comfortably above a healthy device's
44/// probe time (the Bolt arrival drain alone is 1.5 s), so awake devices never
45/// trip it.
46const PROBE_BUDGET: Duration = Duration::from_secs(5);
47
48/// Per-slot budget for the HID++ 2.0 feature walk on a Unifying paired device.
49///
50/// Unifying wireless round-trips are slower than Bolt BTLE: some devices (e.g.
51/// K540) take ~3 s for the version ping to return. Running multiple slow slots
52/// concurrently can still consume the full PROBE_BUDGET and get cancelled
53/// mid-walk — the probe returns nothing rather than partial features.  A
54/// per-slot cap ensures each slot's feature walk is bounded independently of
55/// how many other slots are being probed at the same time.  A timed-out slot
56/// still surfaces in the inventory (kind + wpid from the arrival event) — it
57/// just lacks capabilities / battery until the next tick.
58const UNIFYING_SLOT_PROBE: Duration = Duration::from_millis(3500);
59
60/// Per-slot budget for the HID++ 2.0 feature walk on a Bolt paired device.
61///
62/// The whole receiver shares one [`PROBE_BUDGET`]; without a per-slot cap a
63/// single online device that stops answering its feature-walk reads (seen on a
64/// recent macOS IOHID stack with a new MX Master 4) burns the entire budget, so
65/// `probe_one` times out and the receiver yields *nothing* — every paired device
66/// drops to "No devices" even though its pairing-register identity read fine
67/// (#218). Capping each slot lets a hung device fall back to its cached /
68/// identity-only data while the rest of the receiver still enumerates, mirroring
69/// [`UNIFYING_SLOT_PROBE`]. Bolt BTLE round-trips are fast (a healthy walk is
70/// well under a second), so 1 s is generous headroom yet small enough that three
71/// online slots can hang at once and still fit `PROBE_BUDGET` after the 1.5 s
72/// arrival drain (1.5 + 3×1 = 4.5 s).
73const BOLT_SLOT_PROBE: Duration = Duration::from_secs(1);
74
75/// Errors raised while enumerating HID++ devices.
76#[derive(Debug, Error)]
77pub enum InventoryError {
78    /// Underlying HID backend error.
79    #[error("HID transport error")]
80    Hid(#[from] async_hid::HidError),
81}
82
83/// Stateful device enumerator: holds the per-device probe cache so the polling
84/// watcher reuses immutable data across ticks instead of re-handshaking every
85/// device every ~2s. One-shot callers use the [`enumerate`] free function, which
86/// runs against a fresh (empty) cache.
87#[derive(Default)]
88pub struct Enumerator {
89    cache: HashMap<CacheKey, Cached>,
90    /// Consecutive ticks each cached device has been missing, for grace-period
91    /// eviction.
92    misses: HashMap<CacheKey, u8>,
93    /// Open HID++ channels reused across ticks, keyed by OS node id. Opening (and
94    /// tearing down) a device every ~2s tick is the churn issue #99 is about —
95    /// each open also leaks an `io_service_t` in async-hid's macOS backend — so a
96    /// steadily-connected node is opened once here and reused until it
97    /// disconnects.
98    channels: HashMap<async_hid::DeviceId, CachedChannel>,
99    /// Per-node last-good inventory + consecutive-failure counts: replays a
100    /// node's snapshot through transient probe failures and decides when its
101    /// cached channel must be dropped and reopened (see [`crate::node_ledger`]).
102    ledger: NodeLedger<async_hid::DeviceId>,
103    tick: u64,
104}
105
106/// An open channel to a receiver / direct-device HID node, held across
107/// `enumerate` ticks. Evicting it (on disconnect, or when the `Enumerator`
108/// drops) closes the device and joins the channel's read thread via
109/// [`HidppChannel`]'s `Drop`.
110struct CachedChannel {
111    info: async_hid::DeviceInfo,
112    channel: Arc<HidppChannel>,
113}
114
115/// Enumerate all Logitech HID++ receivers visible to the current process and
116/// the devices paired to each.
117///
118/// Combines two data sources per receiver:
119///
120/// - `trigger_device_arrival` events — the only path to a device's wireless
121///   PID in hidpp 0.2 (the `wpid` field on `BoltDevicePairingInformation` is
122///   private). Only online, responsive devices show up here.
123/// - `get_device_pairing_information` polled per slot — covers paired-but-
124///   offline devices (sleeping mice, devices on a different host) that the
125///   arrival ping doesn't wake. No wpid for these.
126///
127/// We merge the two so an MX Master that's been asleep still shows up with
128/// its codename and kind even before you click it.
129pub async fn enumerate() -> Result<Vec<DeviceInventory>, InventoryError> {
130    // The polling [`Enumerator`] keeps a per-node ledger across ticks, so a
131    // transient probe miss replays the node's last good inventory. A one-shot
132    // caller (CLI `list` / `diag`) builds a fresh `Enumerator` whose ledger is
133    // empty, so a miss has nothing to replay and would surface as an empty or
134    // partial list — the two isolated runs in #218 read 3 devices and 0. Retry a
135    // few times instead, reusing the same enumerator so its ledger accumulates a
136    // snapshot a later attempt can replay and the opened channel stays warm.
137    // #226's 5 s request timeout inside `HidppChannel::send` makes a dead probe
138    // fail fast, so a short bounded retry is cheap. Some transports can answer
139    // while still yielding a short device set (for example, a Unifying arrival
140    // event landing just after the drain window). When every node answered this
141    // cycle but that healthy pass is still short, two identical inventories mean
142    // the expected stable Unifying offline drain has settled. A failed/timed-out
143    // probe must keep using the full retry budget so the next attempt can reopen
144    // the channel and recover.
145    let mut enumerator = Enumerator::default();
146    let mut previous_inventories: Option<Vec<DeviceInventory>> = None;
147    let mut attempt = 1u8;
148    loop {
149        let (inventories, all_complete, all_healthy) =
150            enumerator.enumerate_reporting_completeness().await?;
151        if one_shot_should_stop(
152            previous_inventories.as_deref(),
153            &inventories,
154            all_complete,
155            all_healthy,
156            attempt,
157        ) {
158            return Ok(inventories);
159        }
160        debug!(
161            attempt,
162            all_complete,
163            all_healthy,
164            "one-shot enumerate inventory incomplete or still changing — retrying"
165        );
166        // Only a healthy pass is valid evidence for the unchanged-inventory
167        // stop, so the equality check below only ever compares two consecutive
168        // healthy snapshots. A failed/timed-out probe (replayed last-good or
169        // partial live result) is cleared so it can't count as one of the two
170        // "stable" reads and short-circuit a later healthy-but-short pass.
171        previous_inventories = if all_healthy { Some(inventories) } else { None };
172        tokio::time::sleep(ONESHOT_RETRY_DELAY).await;
173        attempt += 1;
174    }
175}
176
177/// Stop the one-shot retry loop when the snapshot is complete, when a healthy
178/// but short pass has stabilized (the expected Unifying offline-drain case), or
179/// when the explicit attempt cap is reached. An unchanged inventory from a
180/// failed probe is not stable evidence; it must keep retrying until the cap.
181fn one_shot_should_stop(
182    previous: Option<&[DeviceInventory]>,
183    current: &[DeviceInventory],
184    all_complete: bool,
185    all_healthy: bool,
186    attempt: u8,
187) -> bool {
188    all_complete
189        || (all_healthy && previous.is_some_and(|previous| previous == current))
190        || attempt >= ONESHOT_ATTEMPTS
191}
192
193/// Attempts a one-shot [`enumerate`] makes before returning whatever it last
194/// read, when an inventory keeps coming back incomplete or changing.
195const ONESHOT_ATTEMPTS: u8 = 4;
196
197/// Delay between one-shot [`enumerate`] retries. A first probe usually wakes an
198/// asleep device, so a short pause lets the next attempt read it cleanly.
199const ONESHOT_RETRY_DELAY: Duration = Duration::from_millis(300);
200
201impl Enumerator {
202    /// One enumeration pass, reusing the cache from prior passes. Probes every
203    /// HID candidate concurrently (so one asleep node that burns the whole
204    /// `PROBE_BUDGET` can't stall the others), reusing each device's cached
205    /// immutable data when it's present and fresh.
206    ///
207    /// A node the OS still lists but whose probe fails (receiver registers
208    /// unanswered, probe timeout, open failure) is **not** reported as absent:
209    /// its last completed inventory is replayed for a bounded grace and its
210    /// channel is reopened, so a transient HID++ glitch can't masquerade as
211    /// "no devices" (#218) — see the node ledger.
212    pub async fn enumerate(&mut self) -> Result<Vec<DeviceInventory>, InventoryError> {
213        self.enumerate_reporting_completeness()
214            .await
215            .map(|(inv, _, _)| inv)
216    }
217
218    /// [`Self::enumerate`] plus whether every probed node produced a complete
219    /// enough snapshot for the one-shot caller to stop early, and whether every
220    /// probed node answered this cycle. Completeness is separate from per-node
221    /// health: a node can answer cleanly enough for the ledger to accept its
222    /// live inventory while still reporting a known count/list shortfall that
223    /// the one-shot retry should give one more chance to settle. Only healthy
224    /// shortfalls can use the unchanged-inventory early stop; failed probes must
225    /// run through the retry budget so a later attempt can recover.
226    async fn enumerate_reporting_completeness(
227        &mut self,
228    ) -> Result<(Vec<DeviceInventory>, bool, bool), InventoryError> {
229        self.tick = self.tick.wrapping_add(1);
230        let tick = self.tick;
231        let candidates = enumerate_hidpp_devices().await?;
232        debug!(count = candidates.len(), "HID++ candidate interfaces");
233
234        // Reuse an open channel per node, opening one only for a node seen for
235        // the first time. Sequential because opening mutates the channel cache,
236        // but in steady state every node is already cached so this is just
237        // lookups — an actual open happens only when a new device appears.
238        let mut active: Vec<(async_hid::DeviceInfo, Arc<HidppChannel>)> = Vec::new();
239        let mut seen_nodes: HashSet<async_hid::DeviceId> = HashSet::new();
240        let mut open_failures: Vec<async_hid::DeviceId> = Vec::new();
241        for dev in candidates {
242            let node = dev.id.clone();
243            seen_nodes.insert(node.clone());
244            if let Some(open) = self.channels.get(&node) {
245                active.push((open.info.clone(), Arc::clone(&open.channel)));
246                continue;
247            }
248            match open_hidpp_channel(dev).await {
249                Ok(Some((info, channel))) => {
250                    self.channels.insert(
251                        node,
252                        CachedChannel {
253                            info: info.clone(),
254                            channel: Arc::clone(&channel),
255                        },
256                    );
257                    active.push((info, channel));
258                }
259                Ok(None) => {} // speaks HID but not HID++ — not one of ours
260                // The node is listed but unreachable right now — settled as a
261                // failed probe below, so its last inventory is replayed.
262                Err(e) => {
263                    warn!(error = ?e, "failed to open HID++ channel — retrying next tick");
264                    open_failures.push(node);
265                }
266            }
267        }
268        // Drop channels for nodes that vanished this tick. A node missing from
269        // the enumeration is a real disconnect (the IOHIDManager device set is
270        // authoritative, unlike a HID++ probe timeout), so close the device and
271        // join its read thread now instead of leaving a dead channel behind; a
272        // reconnect re-opens under a fresh node id. The ledger forgets vanished
273        // nodes for the same reason — a true disconnect must not be replayed.
274        self.channels.retain(|node, _| seen_nodes.contains(node));
275        self.ledger.retain_nodes(&seen_nodes);
276
277        // Probe each open channel concurrently, sharing `&cache` read-only;
278        // updates are collected and applied afterwards (no `RefCell`).
279        let results = {
280            let cache = &self.cache;
281            active
282                .into_iter()
283                .map(|(info, channel)| async move {
284                    let node = info.id.clone();
285                    let probe = timeout(PROBE_BUDGET, probe_one(info, channel, cache, tick)).await;
286                    (node, probe)
287                })
288                .collect::<Vec<_>>()
289                .join()
290                .await
291        };
292
293        let mut inventories = Vec::new();
294        let mut outcomes = Vec::new();
295        // Aggregates for the one-shot retry. `all_complete` can stop
296        // immediately; `all_healthy` gates the unchanged-inventory shortcut so
297        // failed probes keep retrying. The ledger's own per-node replay is
298        // governed by `probe.healthy`.
299        let mut all_complete = true;
300        let mut all_healthy = true;
301        for (node, result) in results {
302            let probe = if let Ok(probe) = result {
303                probe
304            } else {
305                // The probe burned the whole budget — an asleep direct device,
306                // or a channel whose read loop parked on a dead handle (see
307                // `AsyncHidChannel::read_report`). Either way: "couldn't
308                // check", not "nothing there".
309                warn!(budget = ?PROBE_BUDGET, "device probe timed out — treating as a failed probe");
310                NodeProbe::failed()
311            };
312            all_complete &= probe.complete;
313            all_healthy &= probe.healthy;
314            outcomes.extend(probe.outcomes);
315            let settled = self.ledger.settle(&node, probe.healthy, probe.inventory);
316            if settled.evict_channel && self.channels.remove(&node).is_some() {
317                warn!("node probe keeps failing — dropping its channel to reopen next tick");
318            }
319            inventories.extend(settled.inventory);
320        }
321        // Nodes that wouldn't open this tick still replay their last snapshot
322        // (they have no cached channel to evict).
323        for node in open_failures {
324            all_complete = false;
325            all_healthy = false;
326            let settled = self.ledger.settle(&node, false, None);
327            inventories.extend(settled.inventory);
328        }
329
330        // Apply fresh probes and record which devices were seen this tick.
331        let mut seen_keys = HashSet::new();
332        for outcome in outcomes {
333            match outcome {
334                CacheOutcome::Fresh(key, cached) | CacheOutcome::Update(key, cached) => {
335                    seen_keys.insert(key.clone());
336                    self.cache.insert(key, cached);
337                }
338                CacheOutcome::Seen(key) => {
339                    seen_keys.insert(key);
340                }
341                CacheOutcome::Unkeyed => {}
342            }
343        }
344        self.evict_unseen(&seen_keys);
345        Ok((inventories, all_complete, all_healthy))
346    }
347
348    /// Drop cache entries for devices not seen this tick, after a short grace so
349    /// a transient receiver timeout doesn't discard a still-present device.
350    fn evict_unseen(&mut self, seen_keys: &HashSet<CacheKey>) {
351        for key in seen_keys {
352            self.misses.remove(key);
353        }
354        let missing: Vec<CacheKey> = self
355            .cache
356            .keys()
357            .filter(|k| !seen_keys.contains(*k))
358            .cloned()
359            .collect();
360        for key in missing {
361            let misses = self.misses.entry(key.clone()).or_insert(0);
362            *misses += 1;
363            if *misses > CACHE_MISS_GRACE {
364                self.cache.remove(&key);
365                self.misses.remove(&key);
366            }
367        }
368    }
369}
370
371#[cfg(test)]
372mod tests;