openlogi_core/binding/effect.rs
1//! A platform-neutral synthesis IR.
2//!
3//! [`Action`] has one variant per user-facing behaviour (52 of them), but the
4//! three `openlogi-inject` backends don't care about most of that
5//! granularity — they care about *mechanism*: "press this chord", "click
6//! this mouse button", "fire this media key", "there is no portable way to
7//! do this, use the OS-specific path". [`Action::effect`] is the single
8//! exhaustive match that sorts every variant into one of those buckets, so
9//! each backend matches on ~10-variant [`Effect`] instead of re-deriving the
10//! full `Action` vocabulary three times.
11//!
12//! [`Shortcut`], [`MediaKey`], and [`NativeAction`] are semantic, not
13//! mechanical: the same named shortcut is not the same chord on every OS
14//! (`BrowserBack` is ⌘\[ on macOS, Alt+Left on Linux, and a dedicated
15//! virtual key with no modifier on Windows), so each backend owns its own
16//! lookup table from these enums to its platform's key/API. The
17//! exhaustiveness check on those enums is what keeps all three backends
18//! honest when a variant is added — a backend that forgets a case fails to
19//! compile rather than silently no-op-ing.
20
21use super::action::{Action, WorkflowStep};
22use super::key_combo::KeyCombo;
23
24/// What firing an [`Action`] should do, independent of platform.
25///
26/// `openlogi_inject`'s per-OS backends match on this instead of on
27/// [`Action`] directly.
28#[derive(Clone, Copy, Debug, PartialEq, Eq)]
29pub enum Effect<'a> {
30 /// Suppress the input entirely: no OS event at all.
31 None,
32 /// Synthesise a physical mouse button click.
33 Click(MouseButton),
34 /// Fire a named shortcut. Each backend maps this to its own platform
35 /// chord (or, for the rare shortcut with no chord at all on some OS, a
36 /// dedicated native code path) — see that backend's `combo` table.
37 Shortcut(Shortcut),
38 /// Press an already-resolved keyboard chord: a user-recorded
39 /// [`Action::CustomShortcut`], or a workflow's `PressKey` step.
40 Key(&'a KeyCombo),
41 /// Synthesise one scroll tick. `dx`/`dy` are unit direction (-1/0/1);
42 /// each backend applies its own tick magnitude.
43 Scroll {
44 /// Horizontal direction: -1 left, 1 right, 0 none.
45 dx: i8,
46 /// Vertical direction: -1 down, 1 up, 0 none.
47 dy: i8,
48 },
49 /// Fire a media/volume key. Every backend reaches these through a
50 /// dedicated OS mechanism rather than an ordinary keyboard chord.
51 Media(MediaKey),
52 /// A window-manager or power action with no shared cross-platform
53 /// chord — each backend has its own dedicated handling, which may be a
54 /// debug-logged no-op where the OS has no equivalent at all.
55 Native(NativeAction),
56 /// A power-user scripting escape hatch.
57 Script(Script<'a>),
58 /// Type this text via unicode input.
59 Text(&'a str),
60 /// Handled entirely by the agent/hook layer — DPI presets, SmartShift,
61 /// the Actions Ring, and launching an application. The injector logs
62 /// and does nothing.
63 ///
64 /// [`Action::OpenApplication`] is included here even though
65 /// `openlogi_inject::execute` does open it: that happens in the
66 /// platform-independent dispatcher *before* a backend ever sees the
67 /// action (the config target is opened via the `opener` crate, not
68 /// through any per-OS synthesis path), so from a backend's point of
69 /// view it is exactly as much a no-op as the DPI actions.
70 AgentSide,
71}
72
73/// A physical mouse button an [`Effect::Click`] should press.
74#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
75pub enum MouseButton {
76 /// Primary button.
77 Left,
78 /// Secondary button.
79 Right,
80 /// Wheel-click button.
81 Middle,
82 /// Extra "back" side button (button 4).
83 Back,
84 /// Extra "forward" side button (button 5).
85 Forward,
86}
87
88/// A named shortcut whose chord is the same *concept* on every OS but not
89/// the same keys.
90///
91/// Each backend owns a `Shortcut -> KeyCombo` table (plus, for the couple of
92/// shortcuts a given OS has no ordinary chord for, a small override) rather
93/// than sharing one table — see the per-backend `combo`/`press_shortcut`.
94#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, strum::VariantArray)]
95pub enum Shortcut {
96 /// Copy the selection.
97 Copy,
98 /// Paste from the clipboard.
99 Paste,
100 /// Cut the selection.
101 Cut,
102 /// Undo the last action.
103 Undo,
104 /// Redo the last undone action.
105 Redo,
106 /// Select all content.
107 SelectAll,
108 /// Open find/search.
109 Find,
110 /// Save the current document.
111 Save,
112 /// Navigate backward in browser history.
113 BrowserBack,
114 /// Navigate forward in browser history.
115 BrowserForward,
116 /// Open a new tab.
117 NewTab,
118 /// Close the current tab.
119 CloseTab,
120 /// Reopen the last closed tab.
121 ReopenTab,
122 /// Switch to the next tab.
123 NextTab,
124 /// Switch to the previous tab.
125 PrevTab,
126 /// Reload the current page.
127 ReloadPage,
128}
129
130impl Shortcut {
131 /// Every named shortcut, in declaration order.
132 ///
133 /// `#[derive(strum::VariantArray)]` generates this straight from the
134 /// enum's variant list at compile time, so it cannot go stale the way a
135 /// hand-written array literal could: there is no second, independently
136 /// editable list for it to drift from — a variant that's missing here
137 /// would mean the enum itself doesn't have it. The single shared
138 /// iteration source for each backend's `Shortcut -> KeyCombo`
139 /// table-completeness test.
140 pub const ALL: &'static [Shortcut] = <Shortcut as strum::VariantArray>::VARIANTS;
141}
142
143/// A media/volume key.
144///
145/// Every backend reaches these through a dedicated OS mechanism — NX
146/// system-defined keys on macOS, MPRIS/XF86 keys on Linux, dedicated media
147/// virtual keys on Windows — rather than an ordinary keyboard chord.
148#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
149pub enum MediaKey {
150 /// Toggle play/pause.
151 PlayPause,
152 /// Skip to the next track.
153 NextTrack,
154 /// Go back to the previous track.
155 PrevTrack,
156 /// Increase system volume.
157 VolumeUp,
158 /// Decrease system volume.
159 VolumeDown,
160 /// Toggle system mute.
161 Mute,
162}
163
164/// A window-manager or power action with no shared cross-platform chord.
165///
166/// Each backend reaches it through its own dedicated OS API — or, where the
167/// OS has no equivalent at all, a debug-logged no-op.
168#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
169pub enum NativeAction {
170 /// Show all windows across spaces (macOS Mission Control).
171 MissionControl,
172 /// Show all windows of the frontmost app (macOS App Exposé).
173 AppExpose,
174 /// Switch to the previous desktop/space.
175 PreviousDesktop,
176 /// Switch to the next desktop/space.
177 NextDesktop,
178 /// Hide all windows to reveal the desktop.
179 ShowDesktop,
180 /// Open the application launcher.
181 LaunchpadShow,
182 /// Lock the screen.
183 LockScreen,
184 /// Capture a full-screen screenshot.
185 Screenshot,
186 /// Capture a selected screen region.
187 CaptureRegion,
188 /// Put the computer to sleep.
189 Sleep,
190}
191
192/// A power-user scripting escape hatch, borrowed from the originating
193/// [`Action::RunAppleScript`], [`Action::RunShellCommand`], or
194/// [`Action::Workflow`].
195#[derive(Clone, Copy, Debug, PartialEq, Eq)]
196pub enum Script<'a> {
197 /// Run an AppleScript source string. macOS-only; other backends warn.
198 AppleScript(&'a str),
199 /// Run a shell command string.
200 ShellCommand(&'a str),
201 /// Run an ordered sequence of workflow steps.
202 Workflow(&'a [WorkflowStep]),
203}
204
205impl Action {
206 /// Classify this action into the platform-neutral [`Effect`] IR that
207 /// `openlogi-inject`'s backends dispatch on.
208 ///
209 /// This is the single exhaustive match over the full [`Action`]
210 /// vocabulary that a new backend needs — see the module docs.
211 #[must_use]
212 pub fn effect(&self) -> Effect<'_> {
213 match self {
214 Action::None => Effect::None,
215
216 Action::LeftClick => Effect::Click(MouseButton::Left),
217 Action::RightClick => Effect::Click(MouseButton::Right),
218 Action::MiddleClick => Effect::Click(MouseButton::Middle),
219 Action::MouseBack => Effect::Click(MouseButton::Back),
220 Action::MouseForward => Effect::Click(MouseButton::Forward),
221
222 Action::Copy => Effect::Shortcut(Shortcut::Copy),
223 Action::Paste => Effect::Shortcut(Shortcut::Paste),
224 Action::Cut => Effect::Shortcut(Shortcut::Cut),
225 Action::Undo => Effect::Shortcut(Shortcut::Undo),
226 Action::Redo => Effect::Shortcut(Shortcut::Redo),
227 Action::SelectAll => Effect::Shortcut(Shortcut::SelectAll),
228 Action::Find => Effect::Shortcut(Shortcut::Find),
229 Action::Save => Effect::Shortcut(Shortcut::Save),
230
231 Action::BrowserBack => Effect::Shortcut(Shortcut::BrowserBack),
232 Action::BrowserForward => Effect::Shortcut(Shortcut::BrowserForward),
233 Action::NewTab => Effect::Shortcut(Shortcut::NewTab),
234 Action::CloseTab => Effect::Shortcut(Shortcut::CloseTab),
235 Action::ReopenTab => Effect::Shortcut(Shortcut::ReopenTab),
236 Action::NextTab => Effect::Shortcut(Shortcut::NextTab),
237 Action::PrevTab => Effect::Shortcut(Shortcut::PrevTab),
238 Action::ReloadPage => Effect::Shortcut(Shortcut::ReloadPage),
239
240 Action::MissionControl => Effect::Native(NativeAction::MissionControl),
241 Action::AppExpose => Effect::Native(NativeAction::AppExpose),
242 Action::PreviousDesktop => Effect::Native(NativeAction::PreviousDesktop),
243 Action::NextDesktop => Effect::Native(NativeAction::NextDesktop),
244 Action::ShowDesktop => Effect::Native(NativeAction::ShowDesktop),
245 Action::LaunchpadShow => Effect::Native(NativeAction::LaunchpadShow),
246
247 Action::LockScreen => Effect::Native(NativeAction::LockScreen),
248 Action::Screenshot => Effect::Native(NativeAction::Screenshot),
249 Action::CaptureRegion => Effect::Native(NativeAction::CaptureRegion),
250 Action::Sleep => Effect::Native(NativeAction::Sleep),
251
252 Action::PlayPause => Effect::Media(MediaKey::PlayPause),
253 Action::NextTrack => Effect::Media(MediaKey::NextTrack),
254 Action::PrevTrack => Effect::Media(MediaKey::PrevTrack),
255 Action::VolumeUp => Effect::Media(MediaKey::VolumeUp),
256 Action::VolumeDown => Effect::Media(MediaKey::VolumeDown),
257 Action::MuteVolume => Effect::Media(MediaKey::Mute),
258
259 // DPI/SmartShift/the Actions Ring/OpenApplication are all handled
260 // above (or beside) the injector — see `Effect::AgentSide`.
261 Action::CycleDpiPresets
262 | Action::SetDpiPreset(_)
263 | Action::ToggleSmartShift
264 | Action::ShowActionsRing
265 | Action::OpenApplication(_) => Effect::AgentSide,
266
267 Action::ScrollUp => Effect::Scroll { dx: 0, dy: 1 },
268 Action::ScrollDown => Effect::Scroll { dx: 0, dy: -1 },
269 Action::HorizontalScrollLeft => Effect::Scroll { dx: -1, dy: 0 },
270 Action::HorizontalScrollRight => Effect::Scroll { dx: 1, dy: 0 },
271
272 Action::CustomShortcut(combo) => Effect::Key(combo),
273
274 Action::TypeText(text) => Effect::Text(text),
275 Action::RunAppleScript(src) => Effect::Script(Script::AppleScript(src)),
276 Action::RunShellCommand(cmd) => Effect::Script(Script::ShellCommand(cmd)),
277 Action::Workflow(steps) => Effect::Script(Script::Workflow(steps)),
278 }
279 }
280}