openlogi_core/config/device.rs
1//! Per-device config: [`DeviceIdentity`], [`DeviceConfig`], and the
2//! [`RawDeviceConfig`] migration shim that folds pre-v2 files into the
3//! unified `bindings` map.
4
5use std::collections::BTreeMap;
6
7use serde::{Deserialize, Serialize};
8
9use super::settings::{
10 CameraControls, GestureOwner, LightSettings, Lighting, ScrollResolution, SmartShift,
11 deserialize_gesture_owner,
12};
13use crate::binding::{Action, Binding, ButtonId, GestureDirection};
14use crate::device::{Capabilities, DeviceKind, DeviceModelInfo, LightCapabilities};
15
16/// Last-known identity of a device, captured while it was online so the UI can
17/// render its card and the *correct* config panels before any live HID++ probe
18/// completes — or while the device is asleep and can't be probed at all.
19///
20/// Every field is a **static property of the model**, not of the current
21/// connection: an MX Master 3S has adjustable DPI whether or not it is awake.
22/// That is what makes this safe to persist — it never goes stale. It is also
23/// free of any per-unit identifier (no serial number, no unit id), so caching
24/// it adds no privacy surface beyond the `config_key` already used as the map
25/// key. Persisting identity is what stops a sleeping/just-booted mouse from
26/// vanishing from the device list (and losing its Pointer/Buttons panels)
27/// until a cold probe happens to win its race — see issue #159.
28#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
29pub struct DeviceIdentity {
30 /// The name shown in the carousel, as resolved from the asset registry the
31 /// last time the device was online.
32 pub display_name: String,
33 /// HID++ model identity from feature 0x0003, when available. Persisted so
34 /// the GUI can resolve the same curated asset while the device is asleep.
35 #[serde(default, skip_serializing_if = "Option::is_none")]
36 pub model_info: Option<DeviceModelInfo>,
37 /// Firmware codename, when available. Used as an asset-resolution hint and
38 /// as a readable fallback for devices without curated model metadata.
39 #[serde(default, skip_serializing_if = "Option::is_none")]
40 pub codename: Option<String>,
41 /// The device's resolved [`DeviceKind`] (asset registry preferred, HID++
42 /// classification as fallback).
43 pub kind: DeviceKind,
44 /// Configuration capabilities measured from the device's HID++ feature
45 /// table. This is the field that keeps a sleeping mouse's panels visible.
46 pub capabilities: Capabilities,
47 /// Standalone-light controls measured by its protocol driver, if this is
48 /// a non-HID++ light. Old configs omit this field.
49 #[serde(default, skip_serializing_if = "Option::is_none")]
50 pub light_capabilities: Option<LightCapabilities>,
51 /// Standalone driver family that produced this identity, when applicable.
52 /// Old configs and HID++ devices omit it.
53 #[serde(default, skip_serializing_if = "Option::is_none")]
54 pub driver_id: Option<String>,
55 /// Optional model-level identity in the OpenLogi asset registry. This is
56 /// not a physical-device key and never contains a serial or OS node id.
57 #[serde(default, skip_serializing_if = "Option::is_none")]
58 pub registry_model_id: Option<String>,
59}
60
61/// Settings scoped to a single physical device.
62///
63/// Deserialization goes through `RawDeviceConfig` (`#[serde(from)]`) so
64/// pre-v2 files — which split bindings across `button_bindings` +
65/// `gesture_bindings` — fold into the unified [`Self::bindings`] map. Only
66/// `bindings` is ever serialized, so a migrated file self-heals to the v2 shape
67/// on its next save.
68#[derive(Debug, Clone, Serialize, Deserialize)]
69#[serde(from = "RawDeviceConfig")]
70pub struct DeviceConfig {
71 /// Whether OpenLogi manages this device at all. `false` leaves the device
72 /// fully native: no capture session (no HID++ diversion of any control)
73 /// and no volatile-settings re-apply on reconnect. Defaults to `true` and
74 /// is only serialized when disabled.
75 #[serde(default = "default_true", skip_serializing_if = "is_true")]
76 pub enabled: bool,
77 /// Which button owns the device's single gesture role, once the user has
78 /// chosen explicitly. Absent means "infer" (the dedicated HID++ gesture
79 /// button owns gestures if present) — see
80 /// [`Config::gesture_owner`](crate::config::Config::gesture_owner). Listed
81 /// first so it serializes as a scalar ahead of the `bindings` sub-table.
82 #[serde(default, skip_serializing_if = "Option::is_none")]
83 pub gesture_owner: Option<GestureOwner>,
84 /// Last-known identity (name / kind / capabilities), captured while the
85 /// device was online. Lets the UI render this device — with the right
86 /// config panels — on a cold start before any probe, or while it sleeps.
87 /// `None` for configs written before this field existed or by hand.
88 #[serde(default, skip_serializing_if = "Option::is_none")]
89 pub identity: Option<DeviceIdentity>,
90 /// Every rebindable button's binding: a single [`Action`], or — for the
91 /// gesture button (and, later, any raw-XY-capable button) — a
92 /// [`Binding::Gesture`] per-direction map.
93 #[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
94 pub bindings: BTreeMap<ButtonId, Binding>,
95 /// Per-application binding overlays (P1.4). Keyed by bundle identifier
96 /// (e.g. `"com.microsoft.VSCode"` on macOS). When the foreground app's
97 /// id matches a key here, those bindings take precedence; anything not
98 /// listed falls through to `bindings`. Deliberately `Action`-valued (not
99 /// `Binding`): a per-app override replaces the whole button with one
100 /// action, never a per-direction gesture overlay.
101 #[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
102 pub per_app_bindings: BTreeMap<String, BTreeMap<ButtonId, Action>>,
103 /// Ordered list of DPI presets cycled through by
104 /// [`Action::CycleDpiPresets`] and indexed by
105 /// [`Action::SetDpiPreset`]. Empty means "no presets configured" —
106 /// the cycle action becomes a no-op until the user adds at least one.
107 #[serde(default, skip_serializing_if = "Vec::is_empty")]
108 pub dpi_presets: Vec<u32>,
109 /// The sensor DPI the user committed for this device. Persisted because
110 /// the value lives in device RAM and resets on a power cycle (#189); the
111 /// agent re-applies it when the device reconnects. `None` until the user
112 /// first changes DPI.
113 #[serde(default, skip_serializing_if = "Option::is_none")]
114 pub dpi: Option<u32>,
115 /// Per-device RGB lighting (static color + brightness + on/off). `None`
116 /// until the user changes it, so it stays out of `config.toml` otherwise.
117 #[serde(default, skip_serializing_if = "Option::is_none")]
118 pub lighting: Option<Lighting>,
119 /// Per-device standalone-light settings. Separate from [`Self::lighting`],
120 /// which is the existing HID++ keyboard RGB configuration.
121 #[serde(default, skip_serializing_if = "Option::is_none")]
122 pub light: Option<LightSettings>,
123 /// Per-device SmartShift wheel configuration, re-applied on reconnect for
124 /// the same reason as [`Self::dpi`]. `None` until the user changes it.
125 #[serde(default, skip_serializing_if = "Option::is_none")]
126 pub smartshift: Option<SmartShift>,
127 /// Per-webcam UVC image controls (brightness/contrast/…). `None` until the
128 /// user adjusts one, so it stays out of `config.toml` otherwise.
129 #[serde(default, skip_serializing_if = "Option::is_none")]
130 pub camera_controls: Option<CameraControls>,
131 /// User-saved camera profiles (name → control snapshot). Built-in profiles
132 /// (Default / Streaming / Video call) live in the GUI, not here.
133 #[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
134 pub camera_profiles: BTreeMap<String, CameraControls>,
135 /// The camera profile last applied from the GUI, highlighted on reopen.
136 #[serde(default, skip_serializing_if = "Option::is_none")]
137 pub camera_profile: Option<String>,
138 /// Per-device thumb-wheel sensitivity override. `None` falls back to the
139 /// app-wide
140 /// [`AppSettings::thumbwheel_sensitivity`](crate::config::AppSettings::thumbwheel_sensitivity).
141 #[serde(default, skip_serializing_if = "Option::is_none")]
142 pub thumbwheel_sensitivity: Option<i32>,
143 /// Invert this device's scroll-wheel direction relative to the OS setting
144 /// (issue #126): on, a wheel tick scrolls the opposite way, so a user who
145 /// keeps macOS "natural scrolling" for the trackpad can have a traditional
146 /// "reverse" wheel on the mouse. Vertical only; the agent applies it through
147 /// the device's HID++ native wheel-inversion mode when supported. `false`
148 /// (default) is the native direction, and is omitted from `config.toml`.
149 #[serde(default, skip_serializing_if = "is_false")]
150 pub invert_scroll: bool,
151 /// Persisted HID++ `0x2121` wheel resolution. `None` leaves the device's
152 /// current resolution unmanaged and omits the field from `config.toml`.
153 #[serde(default, skip_serializing_if = "Option::is_none")]
154 pub scroll_resolution: Option<ScrollResolution>,
155 /// Physical config keys of pointing devices that follow this keyboard's
156 /// host switch channel. The relationship is keyboard-initiated: pressing
157 /// one of this device's host keys switches every listed target first, then
158 /// lets the keyboard leave the current host.
159 #[serde(default, skip_serializing_if = "Vec::is_empty")]
160 pub host_switch_targets: Vec<String>,
161 /// Keyboard Fn-lock state (HID++ fn inversion, `0x40a2`/`0x40a3`): `true`
162 /// means the F-row sends F1–F12 without holding Fn. The state lives in
163 /// device RAM per host, so the agent re-applies it on reconnect like
164 /// [`Self::dpi`]. `None` means "never set — leave the keyboard alone".
165 #[serde(default, skip_serializing_if = "Option::is_none")]
166 pub fn_lock: Option<bool>,
167}
168
169impl Default for DeviceConfig {
170 fn default() -> Self {
171 Self {
172 // A fresh entry (e.g. created by a first DPI write) must stay
173 // managed — `enabled: false` is an explicit user choice only.
174 enabled: true,
175 gesture_owner: None,
176 identity: None,
177 bindings: BTreeMap::new(),
178 per_app_bindings: BTreeMap::new(),
179 dpi_presets: Vec::new(),
180 dpi: None,
181 lighting: None,
182 light: None,
183 smartshift: None,
184 camera_controls: None,
185 camera_profiles: BTreeMap::new(),
186 camera_profile: None,
187 thumbwheel_sensitivity: None,
188 invert_scroll: false,
189 scroll_resolution: None,
190 host_switch_targets: Vec::new(),
191 fn_lock: None,
192 }
193 }
194}
195
196/// `serde(default)` helper for `bool` fields that default to `true`.
197fn default_true() -> bool {
198 true
199}
200
201/// `skip_serializing_if` helper for `bool` fields whose default is `true`.
202#[allow(
203 clippy::trivially_copy_pass_by_ref,
204 reason = "serde's skip_serializing_if requires a fn(&T) -> bool signature"
205)]
206fn is_true(b: &bool) -> bool {
207 *b
208}
209
210/// `skip_serializing_if` helper for plain `bool` fields whose default is
211/// `false`: keeps an unset toggle out of `config.toml` entirely.
212#[allow(
213 clippy::trivially_copy_pass_by_ref,
214 reason = "serde's skip_serializing_if requires a fn(&T) -> bool signature"
215)]
216fn is_false(b: &bool) -> bool {
217 !*b
218}
219
220/// Deserialize-only shim that folds the pre-v2 `button_bindings` +
221/// `gesture_bindings` fields into [`DeviceConfig::bindings`]. Never serialized
222/// (only [`DeviceConfig`] is), so reading a legacy file and saving rewrites it
223/// in the v2 shape.
224#[derive(Deserialize)]
225struct RawDeviceConfig {
226 /// Explicit gesture owner (v2.1+). Absent on older configs → `None` → the
227 /// owner is inferred in
228 /// [`Config::gesture_owner`](crate::config::Config::gesture_owner). A
229 /// present-but-invalid value is tolerated as `None` (infer), not a parse
230 /// error — see [`deserialize_gesture_owner`].
231 #[serde(default, deserialize_with = "deserialize_gesture_owner")]
232 gesture_owner: Option<GestureOwner>,
233 #[serde(default)]
234 identity: Option<DeviceIdentity>,
235 /// v2 shape — present on already-migrated files; wins on any key collision.
236 #[serde(default)]
237 bindings: BTreeMap<ButtonId, Binding>,
238 /// Legacy v1 per-button single bindings.
239 #[serde(default)]
240 button_bindings: BTreeMap<ButtonId, Action>,
241 /// Legacy v1 flat gesture map (implicitly the gesture button's directions).
242 #[serde(default)]
243 gesture_bindings: BTreeMap<GestureDirection, Action>,
244 #[serde(default)]
245 per_app_bindings: BTreeMap<String, BTreeMap<ButtonId, Action>>,
246 #[serde(default)]
247 dpi_presets: Vec<u32>,
248 #[serde(default)]
249 dpi: Option<u32>,
250 #[serde(default)]
251 lighting: Option<Lighting>,
252 #[serde(default)]
253 light: Option<LightSettings>,
254 #[serde(default)]
255 smartshift: Option<SmartShift>,
256 #[serde(default)]
257 camera_controls: Option<CameraControls>,
258 #[serde(default)]
259 camera_profiles: BTreeMap<String, CameraControls>,
260 #[serde(default)]
261 camera_profile: Option<String>,
262 #[serde(default)]
263 thumbwheel_sensitivity: Option<i32>,
264 #[serde(default)]
265 invert_scroll: bool,
266 #[serde(default)]
267 scroll_resolution: Option<ScrollResolution>,
268 #[serde(default)]
269 host_switch_targets: Vec<String>,
270 #[serde(default)]
271 fn_lock: Option<bool>,
272 #[serde(default = "default_true")]
273 enabled: bool,
274}
275
276impl From<RawDeviceConfig> for DeviceConfig {
277 fn from(raw: RawDeviceConfig) -> Self {
278 let mut bindings = raw.bindings; // the v2 map wins on every key.
279
280 // Re-home the legacy flat gesture map under `GestureButton`. This MUST
281 // happen before folding `button_bindings`, so a legacy single
282 // `button_bindings[GestureButton]` entry coexisting with a
283 // `gesture_bindings` map cannot claim the slot first and silently drop
284 // the whole direction map (the pre-v2 rule was "gesture entries win").
285 if !raw.gesture_bindings.is_empty() {
286 bindings
287 .entry(ButtonId::GestureButton)
288 .or_insert_with(|| Binding::Gesture(raw.gesture_bindings));
289 }
290 for (button, action) in raw.button_bindings {
291 // A legacy `button_bindings[GestureButton]` is vestigial and must not
292 // become a `Binding::Single`: the gesture button never dispatched
293 // through the per-button map (it is not an OS-hook button, and its
294 // plain press routes through the gesture `Click` slot — see
295 // agent-core `bindings_for`). A `Single` here would be unreachable —
296 // the GUI hides it and the runtime ignores it — while folding it into
297 // `Click` would resurrect a dead binding as a behavior change. Drop
298 // it: the gesture map (re-homed above) already owns this button, and
299 // an absent entry falls back to the canonical default, exactly as
300 // pre-v2.
301 if button == ButtonId::GestureButton {
302 continue;
303 }
304 bindings.entry(button).or_insert(Binding::Single(action));
305 }
306
307 DeviceConfig {
308 enabled: raw.enabled,
309 gesture_owner: raw.gesture_owner,
310 identity: raw.identity,
311 bindings,
312 per_app_bindings: raw.per_app_bindings,
313 dpi_presets: raw.dpi_presets,
314 dpi: raw.dpi,
315 lighting: raw.lighting,
316 light: raw.light,
317 smartshift: raw.smartshift,
318 camera_controls: raw.camera_controls,
319 camera_profiles: raw.camera_profiles,
320 camera_profile: raw.camera_profile,
321 thumbwheel_sensitivity: raw.thumbwheel_sensitivity,
322 invert_scroll: raw.invert_scroll,
323 scroll_resolution: raw.scroll_resolution,
324 host_switch_targets: raw.host_switch_targets,
325 fn_lock: raw.fn_lock,
326 }
327 }
328}
329
330#[cfg(test)]
331mod tests {
332 use super::DeviceConfig;
333
334 #[test]
335 fn host_switch_targets_round_trip_as_physical_keys() -> Result<(), Box<dyn std::error::Error>> {
336 let config: DeviceConfig = toml::from_str(
337 r#"host_switch_targets = [
338 "receiver:keyboard:slot:1",
339 "receiver:mouse:slot:2",
340]"#,
341 )?;
342
343 assert_eq!(
344 config.host_switch_targets,
345 ["receiver:keyboard:slot:1", "receiver:mouse:slot:2"]
346 );
347 let serialized = toml::to_string(&config)?;
348 assert!(serialized.contains("host_switch_targets"));
349 Ok(())
350 }
351}