pub trait LineMod_DetectorTrait: LineMod_DetectorTraitConst {
// Required method
fn as_raw_mut_LineMod_Detector(&mut self) -> *mut c_void;
// Provided methods
fn add_template(
&mut self,
sources: &Vector<Mat>,
class_id: &str,
object_mask: &impl MatTraitConst,
bounding_box: &mut Rect,
) -> Result<i32> { ... }
fn add_template_def(
&mut self,
sources: &Vector<Mat>,
class_id: &str,
object_mask: &impl MatTraitConst,
) -> Result<i32> { ... }
fn add_synthetic_template(
&mut self,
templates: &Vector<LineMod_Template>,
class_id: &str,
) -> Result<i32> { ... }
fn read(&mut self, fn_: &impl FileNodeTraitConst) -> Result<()> { ... }
fn read_class(
&mut self,
fn_: &impl FileNodeTraitConst,
class_id_override: &str,
) -> Result<String> { ... }
fn read_class_def(
&mut self,
fn_: &impl FileNodeTraitConst,
) -> Result<String> { ... }
fn read_classes(
&mut self,
class_ids: &Vector<String>,
format: &str,
) -> Result<()> { ... }
fn read_classes_def(&mut self, class_ids: &Vector<String>) -> Result<()> { ... }
}
Expand description
Mutable methods for crate::rgbd::LineMod_Detector
Required Methods§
fn as_raw_mut_LineMod_Detector(&mut self) -> *mut c_void
Provided Methods§
Sourcefn add_template(
&mut self,
sources: &Vector<Mat>,
class_id: &str,
object_mask: &impl MatTraitConst,
bounding_box: &mut Rect,
) -> Result<i32>
fn add_template( &mut self, sources: &Vector<Mat>, class_id: &str, object_mask: &impl MatTraitConst, bounding_box: &mut Rect, ) -> Result<i32>
\brief Add new object template.
\param sources Source images, one for each modality. \param class_id Object class ID. \param object_mask Mask separating object from background. \param[out] bounding_box Optionally return bounding box of the extracted features.
\return Template ID, or -1 if failed to extract a valid template.
§C++ default parameters
- bounding_box: NULL
Sourcefn add_template_def(
&mut self,
sources: &Vector<Mat>,
class_id: &str,
object_mask: &impl MatTraitConst,
) -> Result<i32>
fn add_template_def( &mut self, sources: &Vector<Mat>, class_id: &str, object_mask: &impl MatTraitConst, ) -> Result<i32>
\brief Add new object template.
\param sources Source images, one for each modality. \param class_id Object class ID. \param object_mask Mask separating object from background. \param[out] bounding_box Optionally return bounding box of the extracted features.
\return Template ID, or -1 if failed to extract a valid template.
§Note
This alternative version of LineMod_DetectorTrait::add_template function uses the following default values for its arguments:
- bounding_box: NULL
Sourcefn add_synthetic_template(
&mut self,
templates: &Vector<LineMod_Template>,
class_id: &str,
) -> Result<i32>
fn add_synthetic_template( &mut self, templates: &Vector<LineMod_Template>, class_id: &str, ) -> Result<i32>
\brief Add a new object template computed by external means.
fn read(&mut self, fn_: &impl FileNodeTraitConst) -> Result<()>
Sourcefn read_class(
&mut self,
fn_: &impl FileNodeTraitConst,
class_id_override: &str,
) -> Result<String>
fn read_class( &mut self, fn_: &impl FileNodeTraitConst, class_id_override: &str, ) -> Result<String>
§C++ default parameters
- class_id_override: “”
Sourcefn read_class_def(&mut self, fn_: &impl FileNodeTraitConst) -> Result<String>
fn read_class_def(&mut self, fn_: &impl FileNodeTraitConst) -> Result<String>
§Note
This alternative version of LineMod_DetectorTrait::read_class function uses the following default values for its arguments:
- class_id_override: “”
Sourcefn read_classes(
&mut self,
class_ids: &Vector<String>,
format: &str,
) -> Result<()>
fn read_classes( &mut self, class_ids: &Vector<String>, format: &str, ) -> Result<()>
§C++ default parameters
- format: “templates_%s.yml.gz”
Sourcefn read_classes_def(&mut self, class_ids: &Vector<String>) -> Result<()>
fn read_classes_def(&mut self, class_ids: &Vector<String>) -> Result<()>
§Note
This alternative version of LineMod_DetectorTrait::read_classes function uses the following default values for its arguments:
- format: “templates_%s.yml.gz”
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.