opencv/manual/core/
directx.rs

1#![allow(non_snake_case)]
2
3use std::ffi::c_void;
4
5pub trait ID3D11DeviceTrait {
6	fn as_raw_mut_ID3D11Device(&mut self) -> *mut c_void;
7}
8
9pub trait ID3D11Texture2DTrait {
10	fn as_raw_mut_ID3D11Texture2D(&mut self) -> *mut c_void;
11}
12
13pub trait ID3D10Texture2DTrait {
14	fn as_raw_mut_ID3D10Texture2D(&mut self) -> *mut c_void;
15}
16
17pub trait ID3D10DeviceTrait {
18	fn as_raw_mut_ID3D10Device(&mut self) -> *mut c_void;
19}
20
21pub trait IDirect3DSurface9Trait {
22	fn as_raw_mut_IDirect3DSurface9(&mut self) -> *mut c_void;
23}
24
25pub trait IDirect3DDevice9ExTrait {
26	fn as_raw_mut_IDirect3DDevice9Ex(&mut self) -> *mut c_void;
27}
28
29pub trait IDirect3DDevice9Trait {
30	fn as_raw_mut_IDirect3DDevice9(&mut self) -> *mut c_void;
31}
32
33#[cfg(target_os = "windows")]
34mod types {
35	use windows::core::Interface;
36	use windows::Win32::Graphics::Direct3D10::{ID3D10Device, ID3D10Texture2D};
37	use windows::Win32::Graphics::Direct3D11::{ID3D11Device, ID3D11Texture2D};
38	use windows::Win32::Graphics::Direct3D9::{IDirect3DDevice9, IDirect3DDevice9Ex, IDirect3DSurface9};
39
40	use super::*;
41
42	impl ID3D11DeviceTrait for ID3D11Device {
43		fn as_raw_mut_ID3D11Device(&mut self) -> *mut c_void {
44			self.as_raw()
45		}
46	}
47
48	impl ID3D11Texture2DTrait for ID3D11Texture2D {
49		fn as_raw_mut_ID3D11Texture2D(&mut self) -> *mut c_void {
50			self.as_raw()
51		}
52	}
53
54	impl ID3D10Texture2DTrait for ID3D10Texture2D {
55		fn as_raw_mut_ID3D10Texture2D(&mut self) -> *mut c_void {
56			self.as_raw()
57		}
58	}
59
60	impl ID3D10DeviceTrait for ID3D10Device {
61		fn as_raw_mut_ID3D10Device(&mut self) -> *mut c_void {
62			self.as_raw()
63		}
64	}
65
66	impl IDirect3DSurface9Trait for IDirect3DSurface9 {
67		fn as_raw_mut_IDirect3DSurface9(&mut self) -> *mut c_void {
68			self.as_raw()
69		}
70	}
71
72	impl IDirect3DDevice9ExTrait for IDirect3DDevice9Ex {
73		fn as_raw_mut_IDirect3DDevice9Ex(&mut self) -> *mut c_void {
74			self.as_raw()
75		}
76	}
77
78	impl IDirect3DDevice9Trait for IDirect3DDevice9 {
79		fn as_raw_mut_IDirect3DDevice9(&mut self) -> *mut c_void {
80			self.as_raw()
81		}
82	}
83}