FacemarkAAM_Model_TextureTrait

Trait FacemarkAAM_Model_TextureTrait 

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pub trait FacemarkAAM_Model_TextureTrait: FacemarkAAM_Model_TextureTraitConst {
    // Required method
    fn as_raw_mut_FacemarkAAM_Model_Texture(&mut self) -> *mut c_void;

    // Provided methods
    fn set_max_m(&mut self, val: i32) { ... }
    fn set_resolution(&mut self, val: Rect) { ... }
    fn set_a(&mut self, val: Mat) { ... }
    fn set_a0(&mut self, val: Mat) { ... }
    fn set_aa(&mut self, val: Mat) { ... }
    fn set_aa0(&mut self, val: Mat) { ... }
    fn set_texture_idx(&mut self, val: Vector<Vector<Point>>) { ... }
    fn set_base_shape(&mut self, val: Vector<Point2f>) { ... }
    fn set_ind1(&mut self, val: Vector<i32>) { ... }
    fn set_ind2(&mut self, val: Vector<i32>) { ... }
}
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Required Methods§

Provided Methods§

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fn set_max_m(&mut self, val: i32)

unused delete

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fn set_resolution(&mut self, val: Rect)

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fn set_a(&mut self, val: Mat)

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fn set_a0(&mut self, val: Mat)

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fn set_aa(&mut self, val: Mat)

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fn set_aa0(&mut self, val: Mat)

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fn set_texture_idx(&mut self, val: Vector<Vector<Point>>)

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fn set_base_shape(&mut self, val: Vector<Point2f>)

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fn set_ind1(&mut self, val: Vector<i32>)

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fn set_ind2(&mut self, val: Vector<i32>)

Implementors§