pub trait MotionStabilizationPipelineTrait: IMotionStabilizer + MotionStabilizationPipelineTraitConst {
fn as_raw_mut_MotionStabilizationPipeline(&mut self) -> *mut c_void;
fn push_back(&mut self, stabilizer: Ptr<dyn IMotionStabilizer>) -> Result<()> { ... }
fn stabilize(
&mut self,
size: i32,
motions: &Vector<Mat>,
range: &Range,
stabilization_motions: &mut Mat
) -> Result<()> { ... }
}