pub trait LpMotionStabilizerTraitConst: IMotionStabilizerConst {
fn as_raw_LpMotionStabilizer(&self) -> *const c_void;
fn motion_model(&self) -> Result<MotionModel> { ... }
fn frame_size(&self) -> Result<Size> { ... }
fn trim_ratio(&self) -> Result<f32> { ... }
fn weight1(&self) -> Result<f32> { ... }
fn weight2(&self) -> Result<f32> { ... }
fn weight3(&self) -> Result<f32> { ... }
fn weight4(&self) -> Result<f32> { ... }
}