Trait opencv::surface_matching::Pose3DTrait[][src]

pub trait Pose3DTrait: Pose3DTraitConst {
Show 17 methods fn as_raw_mut_Pose3D(&mut self) -> *mut c_void; fn set_alpha(&mut self, val: f64) { ... }
fn set_residual(&mut self, val: f64) { ... }
fn set_model_index(&mut self, val: size_t) { ... }
fn set_num_votes(&mut self, val: size_t) { ... }
fn set_pose(&mut self, val: Matx44d) { ... }
fn set_angle(&mut self, val: f64) { ... }
fn set_t(&mut self, val: Vec3d) { ... }
fn set_q(&mut self, val: Vec4d) { ... }
fn update_pose(&mut self, new_pose: &mut Matx44d) -> Result<()> { ... }
fn update_pose_1(
        &mut self,
        new_r: &mut Matx33d,
        new_t: &mut Vec3d
    ) -> Result<()> { ... }
fn update_pose_quat(
        &mut self,
        q: &mut Vec4d,
        new_t: &mut Vec3d
    ) -> Result<()> { ... }
fn append_pose(&mut self, incremental_pose: &mut Matx44d) -> Result<()> { ... }
fn print_pose(&mut self) -> Result<()> { ... }
fn clone(&mut self) -> Result<Ptr<Pose3D>> { ... }
fn write_pose(&mut self, file_name: &str) -> Result<i32> { ... }
fn read_pose(&mut self, file_name: &str) -> Result<i32> { ... }
}

Required methods

Provided methods

\brief Updates the pose with the new one \param [in] NewPose New pose to overwrite

\brief Updates the pose with the new one

\brief Updates the pose with the new one, but this time using quaternions to represent rotation

\brief Left multiplies the existing pose in order to update the transformation \param [in] IncrementalPose New pose to apply

Implementors