Trait opencv::hub_prelude::BoardTraitConst[][src]

pub trait BoardTraitConst {
    fn as_raw_Board(&self) -> *const c_void;

    fn obj_points(&self) -> Vector<Vector<Point3f>> { ... }
fn ids(&self) -> Vector<i32> { ... } }
Expand description

Board of markers

A board is a set of markers in the 3D space with a common coordinate system. The common form of a board of marker is a planar (2D) board, however any 3D layout can be used. A Board object is composed by:

  • The object points of the marker corners, i.e. their coordinates respect to the board system.
  • The dictionary which indicates the type of markers of the board
  • The identifier of all the markers in the board.

Required methods

Provided methods

array of object points of all the marker corners in the board each marker include its 4 corners in CCW order. For M markers, the size is Mx4.

vector of the identifiers of the markers in the board (same size than objPoints) The identifiers refers to the board dictionary

Implementors