Trait opencv::hub_prelude::BoardTraitConst [−][src]
pub trait BoardTraitConst {
fn as_raw_Board(&self) -> *const c_void;
fn obj_points(&self) -> Vector<Vector<Point3f>> { ... }
fn ids(&self) -> Vector<i32> { ... }
}
Expand description
Board of markers
A board is a set of markers in the 3D space with a common coordinate system. The common form of a board of marker is a planar (2D) board, however any 3D layout can be used. A Board object is composed by:
- The object points of the marker corners, i.e. their coordinates respect to the board system.
- The dictionary which indicates the type of markers of the board
- The identifier of all the markers in the board.
Required methods
fn as_raw_Board(&self) -> *const c_void
Provided methods
fn obj_points(&self) -> Vector<Vector<Point3f>>
fn obj_points(&self) -> Vector<Vector<Point3f>>
array of object points of all the marker corners in the board each marker include its 4 corners in CCW order. For M markers, the size is Mx4.