[−][src]Function opencv::core::render_2
pub fn render_2(
arr: &Arrays,
indices: &dyn ToInputArray,
mode: i32,
color: Scalar
) -> Result<()>
Render OpenGL texture or primitives.
Parameters
- tex: Texture to draw.
- wndRect: Region of window, where to draw a texture (normalized coordinates).
- texRect: Region of texture to draw (normalized coordinates).
Overloaded parameters
- arr: Array of privitives vertices.
- indices: Array of vertices indices (host or device memory).
- mode: Render mode. One of cv::ogl::RenderModes
- color: Color for all vertices. Will be used if arr doesn't contain color array.
C++ default parameters
- mode: POINTS
- color: Scalar::all(255)