[−][src]Struct opencv::stitching::Detail_MultiBandBlender
Blender which uses multi-band blending algorithm (see BA83).
Implementations
impl Detail_MultiBandBlender
[src]
pub fn as_raw_Detail_MultiBandBlender(&self) -> *const c_void
[src]
pub fn as_raw_mut_Detail_MultiBandBlender(&mut self) -> *mut c_void
[src]
impl Detail_MultiBandBlender
[src]
pub fn new(
try_gpu: i32,
num_bands: i32,
weight_type: i32
) -> Result<Detail_MultiBandBlender>
[src]
try_gpu: i32,
num_bands: i32,
weight_type: i32
) -> Result<Detail_MultiBandBlender>
C++ default parameters
- try_gpu: false
- num_bands: 5
- weight_type: CV_32F
Trait Implementations
impl Boxed for Detail_MultiBandBlender
[src]
unsafe fn from_raw(ptr: *mut c_void) -> Self
[src]
fn into_raw(self) -> *mut c_void
[src]
fn as_raw(&self) -> *const c_void
[src]
fn as_raw_mut(&mut self) -> *mut c_void
[src]
impl Detail_BlenderTrait for Detail_MultiBandBlender
[src]
fn as_raw_Detail_Blender(&self) -> *const c_void
[src]
fn as_raw_mut_Detail_Blender(&mut self) -> *mut c_void
[src]
fn prepare(
&mut self,
corners: &Vector<Point>,
sizes: &Vector<Size>
) -> Result<()>
[src]
&mut self,
corners: &Vector<Point>,
sizes: &Vector<Size>
) -> Result<()>
fn prepare_1(&mut self, dst_roi: Rect) -> Result<()>
[src]
fn feed(
&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
[src]
&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
fn blend(
&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
[src]
&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
impl Detail_MultiBandBlenderTrait for Detail_MultiBandBlender
[src]
fn as_raw_Detail_MultiBandBlender(&self) -> *const c_void
[src]
fn as_raw_mut_Detail_MultiBandBlender(&mut self) -> *mut c_void
[src]
fn num_bands(&self) -> Result<i32>
[src]
fn set_num_bands(&mut self, val: i32) -> Result<()>
[src]
fn prepare(&mut self, dst_roi: Rect) -> Result<()>
[src]
fn feed(
&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
[src]
&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
fn blend(
&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
[src]
&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
impl Drop for Detail_MultiBandBlender
[src]
impl Send for Detail_MultiBandBlender
[src]
Auto Trait Implementations
impl RefUnwindSafe for Detail_MultiBandBlender
impl !Sync for Detail_MultiBandBlender
impl Unpin for Detail_MultiBandBlender
impl UnwindSafe for Detail_MultiBandBlender
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,