fn as_raw_OnePassStabilizer(&self) -> *const c_voidfn as_raw_mut_OnePassStabilizer(&mut self) -> *mut c_voidfn set_motion_filter(&mut self, val: Ptr<dyn MotionFilterBase>) -> Result<()>fn motion_filter(&self) -> Result<Ptr<dyn MotionFilterBase>>fn reset(&mut self) -> Result<()>fn next_frame(&mut self) -> Result<Mat>impl OnePassStabilizerTrait for OnePassStabilizer[src]fn as_raw_OnePassStabilizer(&self) -> *const c_void[src]fn as_raw_mut_OnePassStabilizer(&mut self) -> *mut c_void[src]