[][src]Trait opencv::prelude::Detail_BlocksCompensator

pub trait Detail_BlocksCompensator: Detail_ExposureCompensator {
    fn as_raw_Detail_BlocksCompensator(&self) -> *const c_void;
fn as_raw_mut_Detail_BlocksCompensator(&mut self) -> *mut c_void; fn apply(
        &mut self,
        index: i32,
        corner: Point,
        image: &mut dyn ToInputOutputArray,
        mask: &dyn ToInputArray
    ) -> Result<()> { ... }
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()> { ... }
fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()> { ... }
fn set_nr_feeds(&mut self, nr_feeds: i32) -> Result<()> { ... }
fn get_nr_feeds(&mut self) -> Result<i32> { ... }
fn set_block_size(&mut self, width: i32, height: i32) -> Result<()> { ... }
fn set_block_size_1(&mut self, size: Size) -> Result<()> { ... }
fn get_block_size(&self) -> Result<Size> { ... }
fn set_nr_gains_filtering_iterations(
        &mut self,
        nr_iterations: i32
    ) -> Result<()> { ... }
fn get_nr_gains_filtering_iterations(&self) -> Result<i32> { ... } }

Exposure compensator which tries to remove exposure related artifacts by adjusting image blocks.

Required methods

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Provided methods

fn apply(
    &mut self,
    index: i32,
    corner: Point,
    image: &mut dyn ToInputOutputArray,
    mask: &dyn ToInputArray
) -> Result<()>

fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>

fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>

fn set_nr_feeds(&mut self, nr_feeds: i32) -> Result<()>

fn get_nr_feeds(&mut self) -> Result<i32>

fn set_block_size(&mut self, width: i32, height: i32) -> Result<()>

fn set_block_size_1(&mut self, size: Size) -> Result<()>

fn get_block_size(&self) -> Result<Size>

fn set_nr_gains_filtering_iterations(
    &mut self,
    nr_iterations: i32
) -> Result<()>

fn get_nr_gains_filtering_iterations(&self) -> Result<i32>

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Implementors

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