fn as_raw_OnePassStabilizer(&self) -> *const c_void
fn as_raw_mut_OnePassStabilizer(&mut self) -> *mut c_void
fn set_motion_filter(&mut self, val: Ptr<dyn MotionFilterBase>) -> Result<()>
fn motion_filter(&self) -> Result<Ptr<dyn MotionFilterBase>>
fn reset(&mut self) -> Result<()>
fn next_frame(&mut self) -> Result<Mat>
impl OnePassStabilizerTrait for OnePassStabilizer
[src]fn as_raw_OnePassStabilizer(&self) -> *const c_void
[src]fn as_raw_mut_OnePassStabilizer(&mut self) -> *mut c_void
[src]