pub fn create_realtime_session<C, Fut, B, E>(
client: C,
request: &RealtimeSessionCreateRequest,
) -> CreateRealtimeSession<Fut, B, E> ⓘ
Expand description
Create session
pub fn create_realtime_session<C, Fut, B, E>(
client: C,
request: &RealtimeSessionCreateRequest,
) -> CreateRealtimeSession<Fut, B, E> ⓘ
Create session