Enum open_ttt_lib::game::State[][src]

pub enum State {
    PlayerXMove,
    PlayerOMove,
    PlayerXWin(HashSet<Position>),
    PlayerOWin(HashSet<Position>),
    CatsGame,
}
Expand description

Indicates the state of the game.

The set of positions provided to PlayerXWin and PlayerOWin contain all the positions that contributed to the victory. Usually, this will be positions representing a row, column, or diagonal. However, there are some situations where more than one row, column, or diagonal contributed to a victory.

Variants

PlayerXMove

Player X’s turn to mark a free position.

PlayerOMove

Player O’s turn to mark a free position.

PlayerXWin(HashSet<Position>)

Player X has won the game. The set of positions that contributed to the win are provided as the enum value.

PlayerOWin(HashSet<Position>)

Player O has won the game. The set of positions that contributed to the win are provided as the enum value.

CatsGame

The game has ended in a draw where there are no winners.

Implementations

impl State[src]

pub fn is_game_over(&self) -> bool[src]

Indicates if the state represents one of the game over states.

If either player has won or it is a cat’s game then true is returned; otherwise, false is returned.

Examples

use open_ttt_lib::game;

assert!(!game::State::PlayerXMove.is_game_over());
assert!(game::State::CatsGame.is_game_over());

Trait Implementations

impl Clone for State[src]

fn clone(&self) -> State[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for State[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl PartialEq<State> for State[src]

fn eq(&self, other: &State) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &State) -> bool[src]

This method tests for !=.

impl Eq for State[src]

impl StructuralEq for State[src]

impl StructuralPartialEq for State[src]

Auto Trait Implementations

impl RefUnwindSafe for State

impl Send for State

impl Sync for State

impl Unpin for State

impl UnwindSafe for State

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

pub fn vzip(self) -> V