pub fn fallback_prompt_renderer(
level: PromptLevel,
message: &str,
detail: Option<&str>,
actions: &[PromptButton],
handle: PromptHandle,
window: &mut Window,
cx: &mut App,
) -> RenderablePromptHandleExpand description
Use this function in conjunction with App::set_prompt_builder to force GPUI to always use the fallback prompt renderer.