Expand description
Challenges: create (optionally accepted at once with the opponent’s token), accept, decline, cancel, list, and lapse.
Structs§
- Request
- A parsed
POST /api/challenge/{username}body.
Constants§
Functions§
- accept
- cancel
- create
- Create a challenge. With
acceptByToken, the opponent’s token accepts it in the same transaction and the game starts at once. - create_
accepted - A challenge accepted at once on the opponent’s behalf (the computer).
- decline
- expire
- Lapse challenges past their time (sweeper).
- keep_
alive - Keep a challenge from lapsing while its challenger’s stream is open.
- list
- Pending challenges to and from a player: (in, out).
- status
- The current status of a challenge.
- valid_
limit - Lichess’s real-time clock limits: 0, ¼, ½, ¾, 1, 1½ minutes, then any whole number of minutes up to three hours.