Struct opcua_server::prelude::service_types::UserNameIdentityToken
source · [−]pub struct UserNameIdentityToken {
pub policy_id: UAString,
pub user_name: UAString,
pub password: ByteString,
pub encryption_algorithm: UAString,
}
Fields
policy_id: UAString
user_name: UAString
password: ByteString
encryption_algorithm: UAString
Implementations
sourceimpl UserNameIdentityToken
impl UserNameIdentityToken
pub fn plaintext_password(&self) -> Result<String, StatusCode>
sourcepub fn authenticate(
&self,
username: &str,
password: &[u8]
) -> Result<(), StatusCode>
pub fn authenticate(
&self,
username: &str,
password: &[u8]
) -> Result<(), StatusCode>
Authenticates the token against the supplied username and password.
Trait Implementations
sourceimpl BinaryEncoder<UserNameIdentityToken> for UserNameIdentityToken
impl BinaryEncoder<UserNameIdentityToken> for UserNameIdentityToken
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<UserNameIdentityToken, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<UserNameIdentityToken, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for UserNameIdentityToken
impl Clone for UserNameIdentityToken
sourcefn clone(&self) -> UserNameIdentityToken
fn clone(&self) -> UserNameIdentityToken
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for UserNameIdentityToken
impl Debug for UserNameIdentityToken
sourceimpl PartialEq<UserNameIdentityToken> for UserNameIdentityToken
impl PartialEq<UserNameIdentityToken> for UserNameIdentityToken
sourcefn eq(&self, other: &UserNameIdentityToken) -> bool
fn eq(&self, other: &UserNameIdentityToken) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &UserNameIdentityToken) -> bool
fn ne(&self, other: &UserNameIdentityToken) -> bool
This method tests for !=
.
impl StructuralPartialEq for UserNameIdentityToken
Auto Trait Implementations
impl RefUnwindSafe for UserNameIdentityToken
impl Send for UserNameIdentityToken
impl Sync for UserNameIdentityToken
impl Unpin for UserNameIdentityToken
impl UnwindSafe for UserNameIdentityToken
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more