Struct opcua_server::prelude::service_types::ServerStatusDataType
source · [−]pub struct ServerStatusDataType {
pub start_time: DateTime,
pub current_time: DateTime,
pub state: ServerState,
pub build_info: BuildInfo,
pub seconds_till_shutdown: u32,
pub shutdown_reason: LocalizedText,
}
Fields
start_time: DateTime
current_time: DateTime
state: ServerState
build_info: BuildInfo
seconds_till_shutdown: u32
shutdown_reason: LocalizedText
Trait Implementations
sourceimpl BinaryEncoder<ServerStatusDataType> for ServerStatusDataType
impl BinaryEncoder<ServerStatusDataType> for ServerStatusDataType
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<ServerStatusDataType, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<ServerStatusDataType, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for ServerStatusDataType
impl Clone for ServerStatusDataType
sourcefn clone(&self) -> ServerStatusDataType
fn clone(&self) -> ServerStatusDataType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ServerStatusDataType
impl Debug for ServerStatusDataType
sourceimpl MessageInfo for ServerStatusDataType
impl MessageInfo for ServerStatusDataType
sourceimpl PartialEq<ServerStatusDataType> for ServerStatusDataType
impl PartialEq<ServerStatusDataType> for ServerStatusDataType
sourcefn eq(&self, other: &ServerStatusDataType) -> bool
fn eq(&self, other: &ServerStatusDataType) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ServerStatusDataType) -> bool
fn ne(&self, other: &ServerStatusDataType) -> bool
This method tests for !=
.
impl StructuralPartialEq for ServerStatusDataType
Auto Trait Implementations
impl RefUnwindSafe for ServerStatusDataType
impl Send for ServerStatusDataType
impl Sync for ServerStatusDataType
impl Unpin for ServerStatusDataType
impl UnwindSafe for ServerStatusDataType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more