Struct opcua_server::prelude::QueryNextResponse
source · pub struct QueryNextResponse {
pub response_header: ResponseHeader,
pub query_data_sets: Option<Vec<QueryDataSet, Global>>,
pub revised_continuation_point: ByteString,
}Fields§
§response_header: ResponseHeader§query_data_sets: Option<Vec<QueryDataSet, Global>>§revised_continuation_point: ByteStringTrait Implementations§
source§impl BinaryEncoder<QueryNextResponse> for QueryNextResponse
impl BinaryEncoder<QueryNextResponse> for QueryNextResponse
source§fn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the byte length of the structure. This calculation should be exact and as efficient
as possible. Read more
source§fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
Encodes the instance to the write stream.
source§fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<QueryNextResponse, StatusCode>where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<QueryNextResponse, StatusCode>where
S: Read,
Decodes an instance from the read stream. The decoding limits are restrictions set by the server / client
on the length of strings, arrays etc. If these limits are exceeded the implementation should
return with a
BadDecodingError as soon as possible. Read morefn to_vec(&self) -> Vec<u8, Global> ⓘ
source§impl Clone for QueryNextResponse
impl Clone for QueryNextResponse
source§fn clone(&self) -> QueryNextResponse
fn clone(&self) -> QueryNextResponse
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more