Struct opcua_server::prelude::AggregateConfiguration
source · pub struct AggregateConfiguration {
pub use_server_capabilities_defaults: bool,
pub treat_uncertain_as_bad: bool,
pub percent_data_bad: u8,
pub percent_data_good: u8,
pub use_sloped_extrapolation: bool,
}Fields§
§use_server_capabilities_defaults: bool§treat_uncertain_as_bad: bool§percent_data_bad: u8§percent_data_good: u8§use_sloped_extrapolation: boolTrait Implementations§
source§impl BinaryEncoder<AggregateConfiguration> for AggregateConfiguration
impl BinaryEncoder<AggregateConfiguration> for AggregateConfiguration
source§fn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the byte length of the structure. This calculation should be exact and as efficient
as possible. Read more
source§fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode>where
S: Write,
Encodes the instance to the write stream.
source§fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<AggregateConfiguration, StatusCode>where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_limits: &DecodingLimits
) -> Result<AggregateConfiguration, StatusCode>where
S: Read,
Decodes an instance from the read stream. The decoding limits are restrictions set by the server / client
on the length of strings, arrays etc. If these limits are exceeded the implementation should
return with a
BadDecodingError as soon as possible. Read morefn to_vec(&self) -> Vec<u8, Global> ⓘ
source§impl Clone for AggregateConfiguration
impl Clone for AggregateConfiguration
source§fn clone(&self) -> AggregateConfiguration
fn clone(&self) -> AggregateConfiguration
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more