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use std::result::Result;
use opcua_types::{NodeId, AttributeId, DataValue};
use opcua_types::status_codes::StatusCode;
pub trait AttributeGetter {
fn get(&mut self, node_id: NodeId, attribute_id: AttributeId) -> Result<Option<DataValue>, StatusCode>;
}
pub struct AttrFnGetter<F> where F: FnMut(NodeId, AttributeId) -> Result<Option<DataValue>, StatusCode> + Send {
getter: F
}
impl<F> AttributeGetter for AttrFnGetter<F> where F: FnMut(NodeId, AttributeId) -> Result<Option<DataValue>, StatusCode> + Send {
fn get(&mut self, node_id: NodeId, attribute_id: AttributeId) -> Result<Option<DataValue>, StatusCode> {
(self.getter)(node_id, attribute_id)
}
}
impl<F> AttrFnGetter<F> where F: FnMut(NodeId, AttributeId) -> Result<Option<DataValue>, StatusCode> + Send {
pub fn new(getter: F) -> AttrFnGetter<F> { AttrFnGetter { getter } }
}
pub trait AttributeSetter {
fn set(&mut self, node_id: NodeId, attribute_id: AttributeId, data_value: DataValue) -> Result<(), StatusCode>;
}
pub struct AttrFnSetter<F> where F: FnMut(NodeId, AttributeId, DataValue) -> Result<(), StatusCode> + Send {
setter: F
}
impl<F> AttributeSetter for AttrFnSetter<F> where F: FnMut(NodeId, AttributeId, DataValue) -> Result<(), StatusCode> + Send {
fn set(&mut self, node_id: NodeId, attribute_id: AttributeId, data_value: DataValue) -> Result<(), StatusCode> {
(self.setter)(node_id, attribute_id, data_value)
}
}
impl<F> AttrFnSetter<F> where F: FnMut(NodeId, AttributeId, DataValue) -> Result<(), StatusCode> + Send {
pub fn new(setter: F) -> AttrFnSetter<F> { AttrFnSetter { setter } }
}
macro_rules! node_impl {
( $node_struct:ident ) => {
use opcua_types::*;
use opcua_types::status_codes::StatusCode;
use opcua_types::service_types::NodeClass;
use address_space::node::NodeType;
impl Node for $node_struct {
fn node_class(&self) -> NodeClass { self.base.node_class() }
fn node_id(&self) -> NodeId { self.base.node_id() }
fn browse_name(&self) -> QualifiedName { self.base.browse_name() }
fn display_name(&self) -> LocalizedText { self.base.display_name() }
fn description(&self) -> Option<LocalizedText> { self.base.description() }
fn write_mask(&self) -> Option<UInt32> { self.base.write_mask() }
fn set_write_mask(&mut self, write_mask: UInt32) { self.base.set_write_mask(write_mask) }
fn user_write_mask(&self) -> Option<UInt32> { self.base.user_write_mask() }
fn set_user_write_mask(&mut self, write_mask: UInt32) { self.base.set_user_write_mask(write_mask) }
fn find_attribute(&self, attribute_id: AttributeId) -> Option<DataValue> { self.base.find_attribute(attribute_id) }
fn set_attribute(&mut self, attribute_id: AttributeId, value: DataValue) -> Result<(), StatusCode> { self.base.set_attribute(attribute_id, value) }
}
impl Into<NodeType> for $node_struct {
fn into(self) -> NodeType { NodeType::$node_struct(self) }
}
}
}
#[macro_export]
macro_rules! find_attribute_value_mandatory {
( $sel:expr, $attribute_id: ident, $variant_type: ident ) => {
{
if let Some(result) = find_attribute_value_optional!($sel, $attribute_id, $variant_type) {
result
}
else {
panic!("Mandatory attribute {:?} is missing", AttributeId::$attribute_id);
}
}
}
}
#[macro_export]
macro_rules! find_attribute_value_optional {
( $sel:expr, $attribute_id: ident, $variant_type: ident ) => {
{
use opcua_types::AttributeId;
let attribute_id = AttributeId::$attribute_id;
let data_value = $sel.find_attribute(attribute_id);
let mut result = None;
if let Some(data_value) = data_value {
if let Some(value) = data_value.value {
if let Variant::$variant_type(value) = value {
result = Some(value);
}
}
}
result
}
}
}
pub mod generated;
pub mod address_space;
pub mod base;
pub mod object;
pub mod variable;
pub mod method;
pub mod node;
pub mod reference_type;
pub mod object_type;
pub mod variable_type;
pub mod data_type;
pub mod view;
pub mod access_level {
pub const CURRENT_READ: u8 = 1;
pub const CURRENT_WRITE: u8 = 1 << 1;
}
pub mod user_access_level {
pub const CURRENT_READ: u8 = 1;
pub const CURRENT_WRITE: u8 = 1 << 1;
}
pub mod types {
pub use super::{AttrFnGetter, AttrFnSetter};
pub use super::address_space::AddressSpace;
pub use super::data_type::DataType;
pub use super::object::Object;
pub use super::variable::Variable;
pub use super::method::Method;
pub use super::reference_type::ReferenceType;
pub use super::object_type::ObjectType;
pub use super::variable_type::VariableType;
pub use super::view::View;
pub use super::node::{Node, NodeType};
}