Struct opcua_core::prelude::UpdateStructureDataDetails
source · [−]pub struct UpdateStructureDataDetails {
pub node_id: NodeId,
pub perform_insert_replace: PerformUpdateType,
pub update_values: Option<Vec<DataValue, Global>>,
}
Fields
node_id: NodeId
perform_insert_replace: PerformUpdateType
update_values: Option<Vec<DataValue, Global>>
Trait Implementations
sourceimpl BinaryEncoder<UpdateStructureDataDetails> for UpdateStructureDataDetails
impl BinaryEncoder<UpdateStructureDataDetails> for UpdateStructureDataDetails
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<UpdateStructureDataDetails, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<UpdateStructureDataDetails, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for UpdateStructureDataDetails
impl Clone for UpdateStructureDataDetails
sourcefn clone(&self) -> UpdateStructureDataDetails
fn clone(&self) -> UpdateStructureDataDetails
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for UpdateStructureDataDetails
impl Debug for UpdateStructureDataDetails
sourceimpl PartialEq<UpdateStructureDataDetails> for UpdateStructureDataDetails
impl PartialEq<UpdateStructureDataDetails> for UpdateStructureDataDetails
sourcefn eq(&self, other: &UpdateStructureDataDetails) -> bool
fn eq(&self, other: &UpdateStructureDataDetails) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &UpdateStructureDataDetails) -> bool
fn ne(&self, other: &UpdateStructureDataDetails) -> bool
This method tests for !=
.
impl StructuralPartialEq for UpdateStructureDataDetails
Auto Trait Implementations
impl RefUnwindSafe for UpdateStructureDataDetails
impl Send for UpdateStructureDataDetails
impl Sync for UpdateStructureDataDetails
impl Unpin for UpdateStructureDataDetails
impl UnwindSafe for UpdateStructureDataDetails
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more