Struct opcua_core::prelude::PublishedVariableDataType
source · [−]pub struct PublishedVariableDataType {
pub published_variable: NodeId,
pub attribute_id: u32,
pub sampling_interval_hint: f64,
pub deadband_type: u32,
pub deadband_value: f64,
pub index_range: UAString,
pub substitute_value: Variant,
pub meta_data_properties: Option<Vec<QualifiedName, Global>>,
}
Fields
published_variable: NodeId
attribute_id: u32
sampling_interval_hint: f64
deadband_type: u32
deadband_value: f64
index_range: UAString
substitute_value: Variant
meta_data_properties: Option<Vec<QualifiedName, Global>>
Trait Implementations
sourceimpl BinaryEncoder<PublishedVariableDataType> for PublishedVariableDataType
impl BinaryEncoder<PublishedVariableDataType> for PublishedVariableDataType
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<PublishedVariableDataType, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<PublishedVariableDataType, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for PublishedVariableDataType
impl Clone for PublishedVariableDataType
sourcefn clone(&self) -> PublishedVariableDataType
fn clone(&self) -> PublishedVariableDataType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for PublishedVariableDataType
impl Debug for PublishedVariableDataType
sourceimpl PartialEq<PublishedVariableDataType> for PublishedVariableDataType
impl PartialEq<PublishedVariableDataType> for PublishedVariableDataType
sourcefn eq(&self, other: &PublishedVariableDataType) -> bool
fn eq(&self, other: &PublishedVariableDataType) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &PublishedVariableDataType) -> bool
fn ne(&self, other: &PublishedVariableDataType) -> bool
This method tests for !=
.
impl StructuralPartialEq for PublishedVariableDataType
Auto Trait Implementations
impl RefUnwindSafe for PublishedVariableDataType
impl Send for PublishedVariableDataType
impl Sync for PublishedVariableDataType
impl Unpin for PublishedVariableDataType
impl UnwindSafe for PublishedVariableDataType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more