Struct opcua_core::prelude::ObjectTypeAttributes
source · [−]pub struct ObjectTypeAttributes {
pub specified_attributes: u32,
pub display_name: LocalizedText,
pub description: LocalizedText,
pub write_mask: u32,
pub user_write_mask: u32,
pub is_abstract: bool,
}
Fields
specified_attributes: u32
display_name: LocalizedText
description: LocalizedText
write_mask: u32
user_write_mask: u32
is_abstract: bool
Trait Implementations
sourceimpl BinaryEncoder<ObjectTypeAttributes> for ObjectTypeAttributes
impl BinaryEncoder<ObjectTypeAttributes> for ObjectTypeAttributes
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<ObjectTypeAttributes, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<ObjectTypeAttributes, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for ObjectTypeAttributes
impl Clone for ObjectTypeAttributes
sourcefn clone(&self) -> ObjectTypeAttributes
fn clone(&self) -> ObjectTypeAttributes
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ObjectTypeAttributes
impl Debug for ObjectTypeAttributes
sourceimpl PartialEq<ObjectTypeAttributes> for ObjectTypeAttributes
impl PartialEq<ObjectTypeAttributes> for ObjectTypeAttributes
sourcefn eq(&self, other: &ObjectTypeAttributes) -> bool
fn eq(&self, other: &ObjectTypeAttributes) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ObjectTypeAttributes) -> bool
fn ne(&self, other: &ObjectTypeAttributes) -> bool
This method tests for !=
.
impl StructuralPartialEq for ObjectTypeAttributes
Auto Trait Implementations
impl RefUnwindSafe for ObjectTypeAttributes
impl Send for ObjectTypeAttributes
impl Sync for ObjectTypeAttributes
impl Unpin for ObjectTypeAttributes
impl UnwindSafe for ObjectTypeAttributes
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more