PlayerObject_SetMaterialText

Function PlayerObject_SetMaterialText 

Source
pub fn PlayerObject_SetMaterialText(
    player: &Player,
    object: &PlayerObject,
    text: &str,
    materialIndex: i32,
    materialSize: i32,
    fontface: &str,
    fontsize: i32,
    bold: bool,
    fontColor: u32,
    backgroundColor: u32,
    textalignment: i32,
) -> bool