PlayerObject_GetMaterialText

Function PlayerObject_GetMaterialText 

Source
pub fn PlayerObject_GetMaterialText(
    player: &Player,
    object: &PlayerObject,
    materialIndex: i32,
    text: &mut String,
    text_len: usize,
    materialSize: &mut i32,
    fontFace: &mut String,
    fontFace_len: usize,
    fontSize: &mut i32,
    bold: &mut bool,
    fontColor: &mut i32,
    backgroundColor: &mut i32,
    textAlignment: &mut i32,
) -> bool