Expand description
GDK crate, that does the core functionality like loading function address, executing, providing necessary types etc
Re-exports§
pub use runtime::__terminate_event_chain;
Modules§
- actors
- checkpoints
- classes
- core
- dialogs
- gangzones
- menus
- models
- objects
- pickups
- players
- textdraws
- textlabels
- types
- vehicles
Statics§
- Runtime
- Runtime global object that implements all the callbacks and gamemode data
Traits§
Attribute Macros§
- main
- Creates an entry point function for the component to call when it loads Entry point function is necessary, all the function address is calculated and initialised here