PlayerTextLabel_Create

Function PlayerTextLabel_Create 

Source
pub fn PlayerTextLabel_Create(
    player: &Player,
    text: &str,
    color: u32,
    x: f32,
    y: f32,
    z: f32,
    drawDistance: f32,
    attachedPlayer: &Player,
    attachedVehicle: &Vehicle,
    los: bool,
    id: &mut i32,
) -> Option<PlayerTextLabel>