Class_Edit

Function Class_Edit 

Source
pub fn Class_Edit(
    classptr: &Class,
    teamid: u8,
    skin: i32,
    x: f32,
    y: f32,
    z: f32,
    angle: f32,
    weapon1: PlayerWeapon,
    ammo1: u32,
    weapon2: PlayerWeapon,
    ammo2: u32,
    weapon3: PlayerWeapon,
    ammo3: u32,
) -> bool