Object_GetAttachedOffset

Function Object_GetAttachedOffset 

Source
pub fn Object_GetAttachedOffset(
    object: &Object,
    offsetX: &mut f32,
    offsetY: &mut f32,
    offsetZ: &mut f32,
    rotationX: &mut f32,
    rotationY: &mut f32,
    rotationZ: &mut f32,
) -> bool