Function omp_gdk::objects::functions::SetPlayerObjectMaterialText

source ·
pub fn SetPlayerObjectMaterialText(
    object: &PlayerObject,
    text: &str,
    materialIndex: isize,
    materialSize: isize,
    fontface: &str,
    fontsize: isize,
    bold: bool,
    fontColour: Colour,
    backgroundColour: Colour,
    textalignment: ObjectMaterialTextAlign
)