Function omp_gdk::objects::functions::GetPlayerObjectMaterialData

source ·
pub fn GetPlayerObjectMaterialData(
    object: &PlayerObject,
    materialIndex: isize,
    modelid: &mut isize,
    textureLibrary: &mut String,
    textureName: &mut String,
    materialColour: &mut Colour,
    text: &mut String,
    materialSize: &mut isize,
    fontFace: &mut String,
    fontSize: &mut isize,
    bold: &mut bool,
    fontColour: &mut Colour,
    backgroundColour: &mut Colour,
    textAlignment: &mut isize
)