Function omp_gdk::objects::functions::GetPlayerObjectMaterialData
source · pub fn GetPlayerObjectMaterialData(
object: &PlayerObject,
materialIndex: isize,
modelid: &mut isize,
textureLibrary: &mut String,
textureName: &mut String,
materialColour: &mut Colour,
text: &mut String,
materialSize: &mut isize,
fontFace: &mut String,
fontSize: &mut isize,
bold: &mut bool,
fontColour: &mut Colour,
backgroundColour: &mut Colour,
textAlignment: &mut isize
)