Struct omegga::events::BrickInteraction
source · [−]pub struct BrickInteraction {
pub brick_asset: String,
pub player: Player,
pub position: (f64, f64, f64),
pub data: Option<Value>,
}
Fields
brick_asset: String
player: Player
position: (f64, f64, f64)
data: Option<Value>
Trait Implementations
sourceimpl Clone for BrickInteraction
impl Clone for BrickInteraction
sourcefn clone(&self) -> BrickInteraction
fn clone(&self) -> BrickInteraction
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for BrickInteraction
impl Debug for BrickInteraction
sourceimpl<'de> Deserialize<'de> for BrickInteraction
impl<'de> Deserialize<'de> for BrickInteraction
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for BrickInteraction
impl Send for BrickInteraction
impl Sync for BrickInteraction
impl Unpin for BrickInteraction
impl UnwindSafe for BrickInteraction
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more