[][src]Enum olc_pixel_game_engine::SpriteFlip

#[repr(C)]pub enum SpriteFlip {
    NONE,
    HORIZ,
    VERT,
}

Mirror of olc::Sprite::Flip.

Variants

NONE
HORIZ
VERT

Trait Implementations

impl Clone for SpriteFlip[src]

impl Copy for SpriteFlip[src]

impl Debug for SpriteFlip[src]

impl PartialEq<SpriteFlip> for SpriteFlip[src]

impl StructuralPartialEq for SpriteFlip[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.