pub fn denoise_texture(
device: &OidnDevice,
wgpu_device: &Device,
wgpu_queue: &Queue,
input: &Texture,
output: &Texture,
format: DenoiseTextureFormat,
options: &DenoiseOptions,
) -> Result<(), Error>Expand description
Denoises a wgpu texture by readback → OIDN (CPU) → upload.
Input and output can be the same texture for in-place denoising, or different.
Supported formats: DenoiseTextureFormat::Rgba32Float, DenoiseTextureFormat::Rgba16Float.
Only RGB is denoised; alpha is preserved.
Texture usage: input must have TextureUsages::COPY_SRC;
output must have TextureUsages::COPY_DST.
This is a blocking call: it submits copy commands, waits for readback, runs OIDN, then uploads.
§Errors
Returns Error::InvalidDimensions if texture sizes or array layers are incompatible, or
Error::BufferMapFailed if wgpu buffer mapping fails. OIDN execution errors are returned
as Error::OidnError or other Error variants.