Struct ogmo3::project::Tileset[][src]

pub struct Tileset {
    pub label: String,
    pub path: PathBuf,
    pub image: String,
    pub tile_width: i32,
    pub tile_height: i32,
    pub tile_separation_x: i32,
    pub tile_separation_y: i32,
}
Expand description

A tileset.

Fields

label: String

The name of the tileset.

path: PathBuf

The path to the tileset’s image, relative to the project’s path.

image: String

The tileset’s image, encoded in base 64.

tile_width: i32

The width of each tile in the tileset.

tile_height: i32

The height of each tile in the tileset.

tile_separation_x: i32

The number of empty pixels that seperate each tile on the X axis in the tileset.

tile_separation_y: i32

The number of empty pixels that seperate each tile on the Y axis in the tileset.

Implementations

Returns an iterator which yields the position of each tile in the tileset.

As the Ogmo project doesn’t store the width and height of the texture (only the path to it), you must provide these values yourself.

Trait Implementations

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