pub fn process_audio_files(folder: impl AsRef<Path>, speed: f32) -> Result<()>Expand description
Process all audio files in the specified folder recursively with the given speed multiplier.
§Arguments
folder- Path to the folder containing audio filesspeed- Speed multiplier (e.g., 1.5 for 1.5x speed)
§Returns
Result<()>- Ok(()) if successful, or an error if processing fails
§Example
use std::path::Path;
use ogg_batch_speedup::process_audio_files;
let folder = Path::new("path/to/audio/files");
let speed = 1.5;
process_audio_files(folder, speed).unwrap();