pub fn move_faces(
model: &mut Model,
solid: &Shape,
faces: &[Shape],
transform: &Transform,
tol: Tolerances,
) -> OgeomResult<Built>Expand description
Move some faces of a solid rigidly by transform (a translation or a
rotation), the faces around them following as in offset_faces:
each moved face keeps its surface, carried by the transform, and each
neighbour stays on its own.
ยงErrors
As offset_faces, and if transform is not a rigid motion: a scale
or a reflection changes the faces themselves, not where they stand.