1pub mod draft;
8pub mod feature;
9pub mod fill;
10pub(crate) mod fixed;
11pub mod middle;
12pub mod project;
13pub mod shape;
14pub mod sweep;
15pub mod wire2d;
16
17pub use draft::apply_draft;
18pub use feature::{Feature, feature_prism, feature_revol, feature_rib, feature_slot};
19pub use fill::make_filling;
20pub use middle::{MiddlePath, middle_path};
21pub use project::{Projected, normal_projection};
22pub use shape::{make_thick_solid, make_thick_solid_with, move_faces, offset_faces, offset_shape};
23pub use sweep::{
24 PipeCorners, PipeLaw, make_evolved, make_helical_sweep, make_loft, make_loft_skinned,
25 make_loft_skinned_aligned, make_loft_skinned_closed, make_pipe, make_pipe_sections,
26 make_pipe_shell, make_pipe_shell_law, make_pipe_shell_with, make_pipe_skinned,
27 make_revolution_until,
28};
29pub use wire2d::{Join, offset_wire};