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ogeom_offset/
lib.rs

1//! Offsetting and sweeping: offset shape, thicken/shell, pipe, pipe-shell,
2//! loft/thru-sections, draft angle, evolved, filling, normal projection.
3//!
4//! *Elsewhere:* `BRepOffset`, `BRepOffsetAPI`, `BRepFill`, `BRepSweep`,
5//! `GeomFill`, `GeomPlate` and `BRepFeat`.
6//!
7//! The other perennially fragile area. Robustness here is a differentiator.
8
9pub mod draft;
10pub mod feature;
11pub mod fill;
12pub(crate) mod fixed;
13pub mod middle;
14pub mod project;
15pub mod shape;
16pub mod sweep;
17pub mod wire2d;
18
19pub use draft::apply_draft;
20pub use feature::{Feature, feature_prism, feature_revol, feature_rib, feature_slot};
21pub use fill::make_filling;
22pub use middle::{MiddlePath, middle_path};
23pub use project::{Projected, normal_projection};
24pub use shape::{make_thick_solid, make_thick_solid_with, move_faces, offset_faces, offset_shape};
25pub use sweep::{
26    PipeCorners, PipeLaw, make_evolved, make_helical_sweep, make_loft, make_loft_skinned,
27    make_loft_skinned_aligned, make_loft_skinned_closed, make_pipe, make_pipe_sections,
28    make_pipe_shell, make_pipe_shell_law, make_pipe_shell_with, make_pipe_skinned,
29    make_revolution_until,
30};
31pub use wire2d::{Join, offset_wire};