Struct offscreen_gl_context::GLFormats
source · pub struct GLFormats {
pub color_renderbuffer: GLenum,
pub texture_internal: GLenum,
pub texture: GLenum,
pub texture_type: GLenum,
pub depth: GLenum,
pub stencil: GLenum,
pub packed_depth_stencil: bool,
}
Expand description
This structure is here to allow cross-platform formatting
Fields§
§color_renderbuffer: GLenum
§texture_internal: GLenum
§texture: GLenum
§texture_type: GLenum
§depth: GLenum
§stencil: GLenum
§packed_depth_stencil: bool