Struct offscreen_gl_context::GLLimits
[−]
[src]
pub struct GLLimits { pub max_vertex_attribs: u32, pub max_tex_size: u32, pub max_cube_map_tex_size: u32, }
Fields
max_vertex_attribs: u32
max_tex_size: u32
max_cube_map_tex_size: u32