Struct offscreen_gl_context::GLContextCapabilities [] [src]

pub struct GLContextCapabilities {
    pub max_samples: GLint,
}

This is a cross-platform struct, that every GLContext implementation should have under the field capabilities, as a public field This should allow us to know the capabilities of a given GLContext without repeating the same code over and over

Fields

max_samples: GLint

Methods

impl GLContextCapabilities
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Trait Implementations

impl Clone for GLContextCapabilities
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fn clone(&self) -> GLContextCapabilities

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for GLContextCapabilities
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